This example illustrates wrapping a simple C++ class to give a Ruby class.
/* File : example.h */
class Shape {
public:
  Shape() {
    nshapes++;
  }
  virtual ~Shape() {
    nshapes--;
  }
  double  x, y;
  void    move(double dx, double dy);
  virtual double area() = 0;
  virtual double perimeter() = 0;
  static  int nshapes;
};
class Circle : public Shape {
private:
  double radius;
public:
  Circle(double r) : radius(r) { }
  virtual double area();
  virtual double perimeter();
};
class Square : public Shape {
private:
  double width;
public:
  Square(double w) : width(w) { }
  virtual double area();
  virtual double perimeter();
};
/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"
Note: when creating a C++ extension, you must run SWIG with the -c++ option like this:
% swig -c++ -ruby example.i
c = Example::Circle.new(10)
c.x = 15 # Set member data x = c.x # Get member data
print "The area is ", c.area, "\n"
n = Shape.nshapes # Get a static data member Shapes.nshapes = 13 # Set a static data member