4#ifndef _SCENEGRAPH_ANIMATION_H
5#define _SCENEGRAPH_ANIMATION_H
16 class BinaryConverter;
21 Animation(
const std::string &name,
double duration);
25 const std::string &
GetName()
const {
return m_name; }
29 const std::vector<AnimationChannel> &
GetChannels()
const {
return m_channels; }
37 std::vector<AnimationChannel> m_channels;
Definition Animation.h:19
const std::vector< AnimationChannel > & GetChannels() const
Definition Animation.h:29
void UpdateChannelTargets(Node *root)
Definition Animation.cpp:30
void SetProgress(double)
Definition Animation.cpp:130
void Interpolate()
Definition Animation.cpp:40
const std::string & GetName() const
Definition Animation.h:25
double GetDuration() const
Definition Animation.h:24
double GetProgress()
Definition Animation.cpp:125
Definition BinaryConverter.h:43
Definition CityOnPlanet.h:31