4#ifndef _SCENEGRAPH_LOADER_H
5#define _SCENEGRAPH_LOADER_H
Definition RefCounted.h:36
Definition BaseLoader.h:18
void SetUpPatterns()
Definition BaseLoader.cpp:133
RefCountedPtr< Text::DistanceFieldFont > m_labelFont
Definition BaseLoader.h:32
Graphics::Renderer * m_renderer
Definition BaseLoader.h:29
RefCountedPtr< Graphics::Material > GetDecalMaterial(unsigned int index)
Definition BaseLoader.cpp:96
Graphics::Renderer * GetRenderer() const
Definition BaseLoader.h:22
void FindPatterns(PatternContainer &output)
Definition BaseLoader.cpp:119
Model * m_model
Definition BaseLoader.h:30
RefCountedPtr< Text::DistanceFieldFont > GetLabel3DFont() const
Definition BaseLoader.h:23
void ConvertMaterialDefinition(const MaterialDefinition &)
Definition BaseLoader.cpp:23
std::string m_curPath
Definition BaseLoader.h:31
Definition CityOnPlanet.h:31
std::vector< Pattern > PatternContainer
Definition Pattern.h:34
Definition LoaderDefinitions.h:12