4#ifndef _SCENEGRAPH_BILLBOARD_H
5#define _SCENEGRAPH_BILLBOARD_H
24 virtual const char *
GetTypeName()
const {
return "Billboard"; }
Definition VertexArray.h:19
Definition Billboard.h:18
virtual Node * Clone(NodeCopyCache *cache=0)
Definition Billboard.cpp:32
void SetColorUVoffset(const vector2f &c)
Definition Billboard.h:26
virtual void Render(const matrix4x4f &trans, const RenderData *rd)
Definition Billboard.cpp:42
virtual const char * GetTypeName() const
Definition Billboard.h:24
virtual void Accept(NodeVisitor &v)
Definition Billboard.cpp:37
Definition NodeCopyCache.h:14
Definition NodeVisitor.h:26
Definition Background.h:14
Definition CityOnPlanet.h:31