4#ifndef _SCENEGRAPH_BINARYCONVERTER_H
5#define _SCENEGRAPH_BINARYCONVERTER_H
46 void Save(
const std::string &filename,
Model *m);
47 void Save(
const std::string &filename,
const std::string &savepath,
Model *m,
const bool bInPlace);
49 Model *
Load(
const std::string &filename,
const std::string &path);
Definition RefCounted.h:36
Definition BaseLoader.h:18
Definition BinaryConverter.h:43
void Save(const std::string &filename, Model *m)
Definition BinaryConverter.cpp:73
void RegisterLoader(const std::string &typeName, std::function< Node *(NodeDatabase &)>)
Definition BinaryConverter.cpp:68
Model * Load(const std::string &filename)
Definition BinaryConverter.cpp:147
Definition Serializer.h:110
Definition Serializer.h:35
Definition CityOnPlanet.h:31
constexpr Uint32 SGM_VERSION
Definition BinaryConverter.h:41
Definition LoaderDefinitions.h:68