4#ifndef _SCENEGRAPH_COLORMAP_H
5#define _SCENEGRAPH_COLORMAP_H
11#include <SDL_stdinc.h>
27 void AddColor(
int width,
const Color &c, std::vector<Uint8> &out);
Definition RefCounted.h:36
void SetSmooth(bool)
Definition ColorMap.cpp:50
void Generate(Graphics::Renderer *r, const Color &a, const Color &b, const Color &c)
Definition ColorMap.cpp:30
ColorMap()
Definition ColorMap.cpp:10
Graphics::Texture * GetTexture()
Definition ColorMap.cpp:15
Definition Background.h:14
Definition CityOnPlanet.h:31