Pioneer
Loading...
Searching...
No Matches
GameLog.h
Go to the documentation of this file.
1#ifndef _GAMELOG_H
2#define _GAMELOG_H
3
4#include "libs.h"
5
6/*
7 * For storing all in-game log messages
8 * and drawing the last X messages as overlay (all views)
9 * atm it holds only 6 messages, but do extend
10 */
11
12class GameLog {
13public:
17
18 void Add(const std::string &);
19 void Add(const std::string &from, const std::string &msg, Priority priority);
20};
21
22#endif
Definition GameLog.h:12
void Add(const std::string &)
Definition GameLog.cpp:9
Priority
Definition GameLog.h:14
@ PRIORITY_IMPORTANT
Definition GameLog.h:15
@ PRIORITY_ALERT
Definition GameLog.h:16
@ PRIORITY_NORMAL
Definition GameLog.h:14