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#include <SDL_stdinc.h>#include "JobQueue.h"#include "graphics/Material.h"#include "graphics/VertexBuffer.h"#include "profiler/Profiler.h"#include "terrain/Terrain.h"#include "vector3.h"#include <deque>

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Namespaces | |
| namespace | Graphics |
| namespace | GasGiantJobs |
Functions | |
| const vector3d & | GasGiantJobs::GetPatchFaces (const Uint32 patch, const Uint32 face) |