![]() |
Pioneer
|
#include "Input.h"#include "AnimationCurves.h"#include "GameConfig.h"#include "InputBindings.h"#include "Pi.h"#include "SDL.h"#include "SDL_events.h"#include "SDL_joystick.h"#include "SDL_mouse.h"#include <array>#include <regex>#include <sstream>#include <type_traits>
Namespaces | |
| namespace | Input |
Functions | |
| std::vector< sigc::slot< void, Input::Manager * > > & | Input::GetBindingRegistration () |
| bool | Input::AddBindingRegistrar (sigc::slot< void, Input::Manager * > &&fn) |
| void | ClearInputFrameState (InputFrame *frame) |
Variables | |
| std::vector< sigc::slot< void, Input::Manager * > > * | Input::m_registrations |
| std::vector< uint32_t > | Input::m_joyIDs |
| std::vector< JoystickInfo > | Input::m_joysticks |
| InputBindings::Action | Input::nullAction |
| InputBindings::Axis | Input::nullAxis |
| void ClearInputFrameState | ( | InputFrame * | frame | ) |