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Pioneer
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#include "LuaInput.h"#include "GameConfig.h"#include "Input.h"#include "InputBindings.h"#include "Lang.h"#include "LuaMetaType.h"#include "LuaObject.h"#include "LuaUtils.h"#include "LuaWrappable.h"#include "Pi.h"#include "SDL_keyboard.h"#include <sstream>
Classes | |
| struct | LuaInputAction |
| struct | LuaInputAxis |
| struct | LuaJoystickInfo |
Macros | |
| #define | GENERIC_COPY_OBJ_DEF(Typename) |
Functions | |
| void | pi_lua_generic_push (lua_State *l, InputBindings::JoyAxis axis) |
| void | pi_lua_generic_pull (lua_State *l, int index, InputBindings::JoyAxis &out) |
| void | pi_lua_generic_push (lua_State *l, InputBindings::KeyBinding bind) |
| void | pi_lua_generic_pull (lua_State *l, int index, InputBindings::KeyBinding &out) |
| void | pi_lua_generic_push (lua_State *l, InputBindings::KeyChord chord) |
| void | pi_lua_generic_pull (lua_State *l, int index, InputBindings::KeyChord &out) |
| #define GENERIC_COPY_OBJ_DEF | ( | Typename | ) |
| void pi_lua_generic_pull | ( | lua_State * | l, |
| int | index, | ||
| InputBindings::JoyAxis & | out | ||
| ) |

| void pi_lua_generic_pull | ( | lua_State * | l, |
| int | index, | ||
| InputBindings::KeyBinding & | out | ||
| ) |

| void pi_lua_generic_pull | ( | lua_State * | l, |
| int | index, | ||
| InputBindings::KeyChord & | out | ||
| ) |

| void pi_lua_generic_push | ( | lua_State * | l, |
| InputBindings::JoyAxis | axis | ||
| ) |

| void pi_lua_generic_push | ( | lua_State * | l, |
| InputBindings::KeyBinding | bind | ||
| ) |

| void pi_lua_generic_push | ( | lua_State * | l, |
| InputBindings::KeyChord | chord | ||
| ) |
