30 void RunHandler(
double delta, std::string handler =
"GAME");
33 void LoadTheme(ImGuiStyle &style, std::string theme);
void Uninit()
Definition LuaPiGui.cpp:67
void RegisterSandbox()
Definition PiGuiSandbox.cpp:140
void Init()
Definition LuaPiGui.cpp:42
Definition LuaBody.cpp:29
LuaRef GetHandlers()
Definition LuaPiGui.cpp:76
void LoadTheme(ImGuiStyle &style, std::string theme)
Definition LuaPiGui.cpp:90
LuaRef GetThemes()
Definition LuaPiGui.cpp:78
LuaRef GetKeys()
Definition LuaPiGui.cpp:77
void LoadThemeFromDisk(std::string theme)
Definition LuaPiGui.cpp:102
void RunHandler(double delta, std::string handler)
Definition LuaPiGui.cpp:80