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MaterialGL.cpp File Reference
#include "MaterialGL.h"
#include "Program.h"
#include "RendererGL.h"
#include "Shader.h"
#include "core/Log.h"
#include "graphics/Material.h"
#include "StringF.h"
#include "graphics/Types.h"
#include "graphics/opengl/TextureGL.h"
#include "graphics/opengl/UniformBuffer.h"
Include dependency graph for MaterialGL.cpp:

Classes

struct  Graphics::OGL::DrawDataBlock
 

Namespaces

namespace  Graphics
 
namespace  Graphics::OGL
 

Functions

template<typename T >
bool Graphics::OGL::SetConstant (size_t name, T &data, ConstantDataFormat format, Shader *p, char *stor)