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Pioneer
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#include "buildopts.h"#include "Pi.h"#include "Body.h"#include "BodyComponent.h"#include "BaseSphere.h"#include "Beam.h"#include "CityOnPlanet.h"#include "DeathView.h"#include "EnumStrings.h"#include "FaceParts.h"#include "FileSystem.h"#include "Frame.h"#include "Game.h"#include "GameConfig.h"#include "GameLog.h"#include "GameSaveError.h"#include "Input.h"#include "Intro.h"#include "Lang.h"#include "Missile.h"#include "ModManager.h"#include "ModelCache.h"#include "NavLights.h"#include "Player.h"#include "PngWriter.h"#include "Projectile.h"#include "SectorView.h"#include "Sfx.h"#include "Shields.h"#include "ShipType.h"#include "Space.h"#include "SpaceStation.h"#include "Star.h"#include "StringF.h"#include "Tombstone.h"#include "TransferPlanner.h"#include "WorldView.h"#include "galaxy/GalaxyGenerator.h"#include "graphics/Renderer.h"#include "graphics/Material.h"#include "graphics/RenderState.h"#include "graphics/opengl/RendererGL.h"#include "core/GuiApplication.h"#include "core/Log.h"#include "core/OS.h"#include "lua/Lua.h"#include "lua/LuaConsole.h"#include "lua/LuaEvent.h"#include "lua/LuaTimer.h"#include "pigui/LuaPiGui.h"#include "pigui/PerfInfo.h"#include "pigui/PiGui.h"#include "sound/AmbientSounds.h"#include "sound/Sound.h"#include "sound/SoundMusic.h"#include "libs.h"#include "versioningInfo.h"#include "profiler/Profiler.h"Classes | |
| class | StartupScreen |
| struct | StartupScreen::LoadStep |
| class | MainMenu |
| class | GameLoop |
| class | TombstoneLoop |
Macros | |
| #define | _popen popen |
| #define | _pclose pclose |
Functions | |
| void | TestGPUJobsSupport () |
Variables | |
| std::unique_ptr< PiGui::PerfInfo > | perfInfoDisplay |
| #define _pclose pclose |
| #define _popen popen |
| void TestGPUJobsSupport | ( | ) |

| std::unique_ptr<PiGui::PerfInfo> perfInfoDisplay |