32 void Init(
DynamicBody *b,
SceneGraph::Model *m,
const int tank_mass,
const double effExVel,
const float lin_Thrust[],
const float ang_Thrust,
const float lin_AccelerationCap[]);
88 return (m_thrusterFuel > 0.05f) ?
90 (m_thrusterFuel > 0.0f) ?
95 inline double GetFuel()
const {
return m_thrusterFuel; }
97 inline void SetFuel(
const double f) { m_thrusterFuel =
Clamp(f, 0.0, 1.0); }
135 double m_thrusterFuel;
136 double m_reserveFuel;
137 double m_effectiveExhaustVelocity;
138 bool m_fuelStateChange;
nlohmann::json Json
Definition Json.h:8
Thruster
Definition Propulsion.h:15
@ THRUSTER_UP
Definition Propulsion.h:18
@ THRUSTER_REVERSE
Definition Propulsion.h:16
@ THRUSTER_LEFT
Definition Propulsion.h:20
@ THRUSTER_RIGHT
Definition Propulsion.h:21
@ THRUSTER_FORWARD
Definition Propulsion.h:17
@ THRUSTER_MAX
Definition Propulsion.h:22
@ THRUSTER_DOWN
Definition Propulsion.h:19
Definition DynamicBody.h:15
virtual double GetMass() const override
Definition DynamicBody.h:37
Definition Propulsion.h:25
double GetAccelRev() const
Definition Propulsion.h:54
virtual ~Propulsion()
Definition Propulsion.h:29
vector3d AIGetLeadDir(const Body *target, const vector3d &targaccel, double projspeed)
Definition Propulsion.cpp:456
bool IsFuelStateChanged()
Definition Propulsion.h:109
double GetThrustMin() const
Definition Propulsion.cpp:185
void ClearAngThrusterState()
Definition Propulsion.h:74
void SetFuelReserve(const double f)
Definition Propulsion.h:98
vector3d GetActualLinThrust() const
Definition Propulsion.h:76
double ClampLinThrusterState(int axis, double level) const
Definition Propulsion.cpp:113
double GetAccelUp() const
Definition Propulsion.h:55
void SetFuel(const double f)
Definition Propulsion.h:97
void SetAccelerationCapMult(double p, const float lin_AccelerationCap[])
Definition Propulsion.cpp:96
double GetFuelReserve() const
Definition Propulsion.h:96
void ClearLinThrusterState()
Definition Propulsion.h:73
void SetAngThrusterState(int axis, double level)
Definition Propulsion.h:67
double GetThrustUp() const
Definition Propulsion.h:47
double GetFuel() const
Definition Propulsion.h:95
FuelState
Definition Propulsion.h:80
@ FUEL_OK
Definition Propulsion.h:81
@ FUEL_EMPTY
Definition Propulsion.h:83
@ FUEL_WARNING
Definition Propulsion.h:82
double AIFaceUpdir(const vector3d &updir, double av=0)
Definition Propulsion.cpp:388
void SetFuelTankMass(int fTank)
Definition Propulsion.h:107
double GetAccelMin() const
Definition Propulsion.h:56
vector3d AIChangeVelDir(const vector3d &diffvel)
Definition Propulsion.cpp:345
double GetThrust(Thruster thruster) const
Definition Propulsion.cpp:164
vector3d GetThrustUncapped(const vector3d &dir) const
Definition Propulsion.cpp:194
void AIMatchAngVelObjSpace(const vector3d &angvel, const vector3d &powerLimit=vector3d(1.0), bool ignoreZeroValues=false)
Definition Propulsion.cpp:366
void Render(Graphics::Renderer *r, const Camera *camera, const vector3d &viewCoords, const matrix4x4d &viewTransform)
Definition Propulsion.cpp:236
void Init(DynamicBody *b, SceneGraph::Model *m, const int tank_mass, const double effExVel, const float lin_Thrust[], const float ang_Thrust)
Definition Propulsion.cpp:68
void SetLinThrusterState(int axis, double level)
Definition Propulsion.cpp:149
virtual void SaveToJson(Json &jsonObj, Space *space)
Definition Propulsion.cpp:22
double GetThrustFwd() const
Definition Propulsion.h:45
double GetSpeedReachedWithFuel() const
Definition Propulsion.cpp:226
vector3d GetActualAngThrust() const
Definition Propulsion.h:77
bool AIMatchVel(const vector3d &vel, const vector3d &powerLimit=vector3d(1.0))
Definition Propulsion.cpp:319
double GetAccelFwd() const
Definition Propulsion.h:53
double AIFaceDirection(const vector3d &dir, double av=0)
Definition Propulsion.cpp:417
void UpdateFuel(const float timeStep)
Definition Propulsion.cpp:211
void AIModelCoordsMatchSpeedRelTo(const vector3d &v, const DynamicBody *other)
Definition Propulsion.cpp:246
void SetThrustPowerMult(double p, const float lin_Thrust[], const float ang_Thrust)
Definition Propulsion.cpp:88
float GetFuelUseRate()
Definition Propulsion.cpp:205
float FuelTankMassLeft()
Definition Propulsion.h:106
double GetAccel(Thruster thruster) const
Definition Propulsion.h:52
void AIAccelToModelRelativeVelocity(const vector3d &v)
Definition Propulsion.cpp:255
Propulsion()
Definition Propulsion.cpp:50
virtual void LoadFromJson(const Json &jsonObj, Space *space)
Definition Propulsion.cpp:34
vector3d GetLinThrusterState() const
Definition Propulsion.h:70
bool AIChangeVelBy(const vector3d &diffvel, const vector3d &powerLimit=vector3d(1.0))
Definition Propulsion.cpp:327
FuelState GetFuelState() const
Definition Propulsion.h:86
vector3d GetAngThrusterState() const
Definition Propulsion.h:71
double GetThrustRev() const
Definition Propulsion.h:46
Definition RefCounted.h:11
const T & Clamp(const T &x, const T &min, const T &max)
Definition libs.h:69
vector3< double > vector3d
Definition vector3.h:290