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Shader.h File Reference
#include "OpenGLLibs.h"
#include "Uniform.h"
#include "graphics/Material.h"
#include "graphics/Texture.h"
#include "graphics/Types.h"
#include <map>
#include <string>
#include <vector>
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Classes

struct  Graphics::OGL::ShaderException
 
struct  Graphics::OGL::PushConstantData
 
struct  Graphics::OGL::TextureBindingData
 
struct  Graphics::OGL::BufferBindingData
 
struct  Graphics::OGL::ProgramDef
 
class  Graphics::OGL::Shader
 

Namespaces

namespace  Graphics
 
namespace  Graphics::OGL