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#include "OpenGLLibs.h"#include "Uniform.h"#include "graphics/Material.h"#include "graphics/Texture.h"#include "graphics/Types.h"#include <map>#include <string>#include <vector>

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Classes | |
| struct | Graphics::OGL::ShaderException |
| struct | Graphics::OGL::PushConstantData |
| struct | Graphics::OGL::TextureBindingData |
| struct | Graphics::OGL::BufferBindingData |
| struct | Graphics::OGL::ProgramDef |
| class | Graphics::OGL::Shader |
Namespaces | |
| namespace | Graphics |
| namespace | Graphics::OGL |