Pioneer
Loading...
Searching...
No Matches
Functions
ShipAICmd.cpp File Reference
#include "ShipAICmd.h"
#include "Frame.h"
#include "Game.h"
#include "Pi.h"
#include "Planet.h"
#include "Ship.h"
#include "Space.h"
#include "SpaceStation.h"
#include "perlin.h"
#include "ship/Propulsion.h"
Include dependency graph for ShipAICmd.cpp:

Functions

double MaxEffectRad (const Body *body, Propulsion *prop)
 
int CheckCollision (DynamicBody *dBody, const vector3d &pathdir, double pathdist, double tlen, double endvel, double r)
 
double calc_ivel (double dist, double vel, double acc)
 

Function Documentation

◆ calc_ivel()

double calc_ivel ( double  dist,
double  vel,
double  acc 
)
Here is the call graph for this function:

◆ CheckCollision()

int CheckCollision ( DynamicBody dBody,
const vector3d pathdir,
double  pathdist,
double  tlen,
double  endvel,
double  r 
)
Here is the call graph for this function:

◆ MaxEffectRad()

double MaxEffectRad ( const Body body,
Propulsion prop 
)
Here is the call graph for this function: