Pioneer
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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]
►
N
Background
C
BackgroundElement
C
Container
C
MilkyWay
C
MilkyWayVert
C
SampleStarTask
C
SkyboxVert
C
Starfield
C
StarInfo
C
StarQueryInfo
C
StarVert
C
UniverseBox
►
N
Easing
C
Function
►
N
FaceParts
C
FaceDescriptor
►
N
FileSystem
C
FileData
C
FileDataMalloc
C
FileEnumerator
C
FileInfo
C
FileSource
C
FileSourceFS
C
FileSourceUnion
C
FileSourceZip
►
N
GalacticEconomy
C
CommodityInfo
C
ConsumableInfo
►
C
EconomyInfo
C
CommodityAffinity
C
GenerationAffinity
C
TranslationKeys
►
N
GasGiantJobs
C
GenFaceDataBlock
C
GenFaceQuad
C
SGPUGenRequest
►
C
SGPUGenResult
C
SGPUGenData
C
SingleGPUGenJob
C
SingleTextureFaceJob
C
STextureFaceRequest
►
C
STextureFaceResult
C
STextureFaceData
►
N
Graphics
►
N
Drawables
C
Axes3D
C
Disk
►
C
GridLines
C
GridData
►
C
GridSphere
C
GridData
C
Icosphere
C
Lines
C
Points
C
PointSprites
C
Sphere3D
►
N
Dummy
C
IndexBuffer
C
InstanceBuffer
C
Material
C
MeshObject
C
RenderTarget
C
UniformBuffer
C
VertexBuffer
►
N
OGL
C
BufferBindingData
C
CachedVertexBuffer
►
C
CommandList
C
DrawCmd
C
DynamicDrawCmd
C
RenderPassCmd
C
DrawDataBlock
C
GLBufferBase
C
IndexBuffer
C
InstanceBuffer
C
Material
C
MeshObject
C
PosColUVVert
C
PosColVert
C
PosNormColVert
C
PosNormUVVert
C
PosNormVert
C
PosUVVert
C
PosVert
C
Program
C
ProgramDef
C
ProgramException
C
PushConstantData
C
RenderStateCache
C
RenderTarget
C
ScopedActive
C
Shader
C
ShaderCompileException
C
ShaderException
C
ShaderProgram
C
TextureBindingData
C
TextureGL
C
Uniform
C
UniformBuffer
C
UniformLinearBuffer
C
VertexBuffer
►
N
ShaderParser
C
BufferInfo
C
Parser
C
PushConstantInfo
C
ShaderInfo
C
TextureInfo
C
Token
C
Tokenizer
C
AttributeSet
C
BufferBinding
C
Frustum
C
GLDebug
C
IndexBuffer
C
InstanceBuffer
C
Light
C
LightData
C
Mappable
C
Material
C
MaterialDescriptor
C
MeshObject
►
C
Renderer
C
MatrixTicket
C
StateTicket
C
RendererDummy
C
RendererOGL
C
RenderStateDesc
C
RenderTarget
C
RenderTargetDesc
C
ScopedMapping
C
ScreendumpState
C
Settings
►
C
Stats
C
TFrameData
C
Texture
C
TextureBuilder
C
TextureCubeData
C
TextureDescriptor
C
TextureDummy
C
UniformBuffer
C
VertexArray
C
VertexAttribDesc
C
VertexBuffer
C
VertexBufferDesc
C
VideoMode
C
ViewportExtents
►
N
gzip
C
CompressionFailedException
C
DecompressionFailedException
C
GZipException
►
N
Input
C
BindingGroup
C
BindingPage
C
InputFrame
►
C
JoystickInfo
C
Axis
C
Manager
►
N
InputBindings
C
Action
C
Axis
C
JoyAxis
C
KeyBinding
C
KeyChord
►
N
Lang
C
Resource
►
N
Log
C
Logger
►
N
LuaEvent
C
Args
C
Args< T0 >
C
Args< T0, T1 >
C
Args< T0, T1, T2 >
C
ArgsBase
C
EmptyArgs
►
N
lz4
C
CompressionFailedException
C
DecompressionFailedException
►
N
nv
C
Equal
C
hash
C
hash< int >
C
hash< Uint32 >
C
Weld
►
N
Perf
►
C
Stats
C
CounterRef
►
N
PerfInfo
C
ImGuiState
►
N
PiGui
C
Face
C
Image
C
Instance
C
InstanceRenderer
C
LuaPiguiFace
C
LuaPiguiImage
C
ModelSpinner
►
C
PerfInfo
C
MemoryInfo
C
PiFace
C
PiFont
C
RadarWidget
C
TScreenSpace
►
N
Polit
C
politDesc_t
►
N
RandomColorGenerator
C
Point
C
RandomColor
C
Range
►
N
SceneGraph
C
Animation
C
AnimationChannel
C
AnimationKey
C
AnimDefinition
C
BaseLoader
C
Billboard
C
BinaryConverter
C
CollisionGeometry
C
CollisionVisitor
C
ColorMap
►
C
DumpVisitor
C
LodStatistics
C
ModelStatistics
C
FindNodeVisitor
C
Group
C
Label3D
C
LabelUpdateVisitor
C
Loader
C
LoadingError
C
LOD
C
LodDefinition
C
LuaModel
C
LuaModelSkin
C
MaterialDefinition
C
MatrixTransform
C
Model
C
ModelAABBVisitor
C
ModelDefinition
C
ModelNode
C
ModelSkin
C
ModelTangentVtx
C
ModelVtx
C
Node
C
NodeCopyCache
C
NodeDatabase
C
NodeVisitor
C
ParseError
C
Parser
C
Pattern
C
PositionKey
C
RenderData
C
RotationKey
C
ScaleKey
►
C
StaticGeometry
C
Mesh
C
Thruster
►
N
Serializer
C
Reader
C
Writer
►
N
Sound
C
Event
C
LoadSoundJob
C
MusicEvent
C
MusicPlayer
C
OggFileDataStream
C
Sample
C
SoundEvent
►
N
Text
C
DistanceFieldFont
►
C
FontConfig
C
Face
►
N
Time
C
DateTime
C
TimeDelta
C
Aabb
C
AICmdDock
C
AICmdFlyAround
C
AICmdFlyTo
C
AICmdFormation
C
AICmdHoldPosition
C
AICmdKamikaze
C
AICmdKill
C
AICommand
C
AmbientSounds
►
C
Application
C
Lifecycle
C
AsyncJobQueueImpl
C
AsyncTaskQueueImpl
C
AtlasBodyLayout
C
AtmosphereParameters
C
BasePatchJob
C
BaseSphere
C
BaseSphereDataBlock
C
Beam
C
Body
►
C
BodyComponentDB
C
LuaInterface
C
LuaInterfaceBase
C
Pool
C
PoolBase
C
Serializer
C
SerializerBase
C
BvhNode
C
BVHNode
C
BVHTree
C
BvhTree
C
ByteRange
C
C
►
C
Camera
C
LightSource
C
Shadow
C
CameraContext
C
CameraController
C
CannotSaveCurrentGameState
C
CannotSaveDeadPlayer
C
CannotSaveInHyperspace
C
CargoBody
C
CityOnPlanet
C
CollisionContact
C
CollisionSpace
C
CollMesh
C
Color3ub
C
Color4f
C
Color4ub
C
CompileJob
C
CompleteNotifier
C
ConnectionTicket
C
CouldNotOpenFileException
C
CouldNotWriteToFileException
C
CRC32
C
CustomSystem
C
CustomSystemBody
C
CustomSystemsDatabase
C
Cutscene
C
DeathView
C
DeleteEmitter
C
DensityMapGalaxy
C
DetailLevel
C
DynamicBody
C
DynCollUpdateVisitor
C
DynGeomFinder
C
EnumItem
C
EnumTable
C
ExternalCameraController
C
Faction
C
FactionBuilder
C
FactionsDatabase
C
fixedf
C
FixedGuns
C
FlyByCameraController
C
FormatArg
C
FormatArgT
C
FormatArgWrapper
C
FormatArgWrapper< char[]>
C
FormatArgWrapper< char[N]>
C
FormatArgWrapper< FormatArg >
C
FormatArgWrapper< FormatArgT< T > >
C
FormatSpec
C
fracdef_t
C
Frame
C
FrameId
C
FreeDeleter
C
fu32
C
fu64
C
Galaxy
►
C
GalaxyGenerator
C
SectorConfig
C
StarSystemConfig
C
GalaxyGeneratorStage
►
C
GalaxyObjectCache
C
Slave
C
Game
C
GameConfig
C
GameLog
C
GameLoop
C
GasGiant
C
GasPatch
►
C
GasPatchContext
C
VBOVertex
C
Geom
►
C
GeomTree
C
Edge
C
GeoPatch
►
C
GeoPatchContext
C
VBOVertex
C
GeoPatchID
C
GeoSphere
C
GuiApplication
►
C
HeadtrackingManager
C
State
C
HeatGradientParameters_t
C
HudTrail
C
HyperdriveSoundsTable
C
HyperspaceCloud
C
IEEEFloatTraits
►
C
IEEEFloatTraits< double >
C
FloatOrInt
►
C
IEEEFloatTraits< float >
C
FloatOrInt
C
ImportInfo
C
IniConfig
C
InternalCameraController
C
Intro
C
InvalidGameStartLocation
C
isect_t
C
IterationProxy
C
IterationProxy< Container, typename std::enable_if< std::is_same< typename std::iterator_traits< typename Container::iterator >::iterator_category, std::random_access_iterator_tag >::value >::type >
►
C
Job
C
Handle
C
JobClient
C
JobQueue
C
JobSet
C
LambdaTask
C
LuaComponentObject
C
LuaConsole
C
LuaCopyObject
C
LuaCoreObject
C
LuaFlags
C
LuaInputAction
C
LuaInputAxis
C
LuaJoystickInfo
C
LuaManager
C
LuaMetaType
C
LuaMetaTypeBase
C
LuaMetaTypeGeneric
C
LuaModelBody
C
LuaNameGen
C
LuaObject
C
LuaObjectBase
C
LuaObjectHelpers
C
LuaOwnObject
C
LuaRef
C
LuaSerializer
C
LuaSharedObject
►
C
LuaTable
C
VecIter
C
LuaTimer
C
LuaWrappable
C
M
C
MainMenu
C
matrix3x3
C
matrix4x4
C
MatrixAccumVisitor
C
Missile
C
ModelBody
►
C
ModelCache
C
ModelNotFoundException
C
ModelViewer
C
ModelViewerApp
C
ModManager
C
MoveableCameraController
►
C
NavLights
C
LightBulb
C
NodeHierarchyVisitor
C
ObjectViewerView
C
Orbit
C
other_floating_type
C
other_floating_type< double >
C
other_floating_type< float >
►
C
Pi
C
App
C
PiGuiView
C
PiRngWrapper
C
Planet
C
Player
►
C
PlayerShipController
C
TotalDesiredAction
C
Util
C
PopulateStarSystemGenerator
C
PrecalcPath
C
PrintfSpec
C
Projectable
C
Projectile
C
ProjectileData
C
PropertiedObject
C
Property
►
C
PropertyMap
C
iterator
C
PropertyMapWrapper
C
Propulsion
C
QuadPatchJob
C
Quaternion
C
Random
C
RasterizeSVGTask
C
RefCounted
C
RefCountedPtr
C
reverse_container_t
C
RingStyle
C
S
C
SavedGameCorruptException
C
SavedGameWrongVersionException
C
SaveHelperVisitor
C
SBaseRequest
C
SBaseSplitResult
C
ScopedTable
C
SDLSurfacePtr
►
C
Sector
C
System
C
SectorCustomSystemsGenerator
C
SectorDistanceSort
C
SectorGeneratorStage
C
SectorPersistenceGenerator
C
SectorRandomSystemsGenerator
►
C
SectorView
C
FactionLabel
C
InputBinding
C
Label
C
StarLabel
C
Semaphore
►
C
Sensors
C
RadarContact
C
SerializerPair
C
Sfx
C
SfxManager
C
SGM_STRING_VALUE
►
C
Shields
C
Hits
C
Shield
►
C
Ship
C
HyperspacingOut
C
ShipCockpit
C
ShipController
C
shipstats_t
C
ShipType
C
ShipTypeLoadError
►
C
ShipViewController
C
InputBinding
C
SiderealCameraController
C
SinglePatchJob
C
SmartPtrBase
►
C
Space
C
BodyDist
C
SpaceStation
►
C
SpaceStationType
C
PortPath
C
positionOrient_t
C
SPort
C
SpeedLines
C
Sphere
C
SPlane
C
SQuadSplitRequest
C
SQuadSplitResult
C
SSingleSplitRequest
C
SSingleSplitResult
C
SSphere
C
SSplitResultData
C
Star
►
C
StarSystem
C
GeneratorAPI
C
StarSystemCustomGenerator
C
StarSystemFromSectorGenerator
C
StarSystemGeneratorStage
►
C
StarSystemLegacyGeneratorBase
C
StarTypeInfo
C
StarSystemRandomGenerator
►
C
StartupScreen
C
LoadStep
C
StationTypeLoadError
C
StringName
C
StringRange
C
StringTable
C
SyncJobQueue
C
SysPolit
C
SystemBody
►
C
SystemPath
C
LessSectorOnly
C
LessSystemOnly
C
ParseFailure
C
SystemView
C
Task
C
TaskGraph
C
TaskGraphJobQueueImpl
C
TaskRange
►
C
TaskSet
C
Handle
►
C
Terrain
C
MinBodyData
C
TerrainBody
C
TerrainColorFractal
C
TerrainGenerator
C
TerrainHeightFractal
C
TestJob
C
TestTask
C
Tombstone
C
TombstoneLoop
C
TransferPlanner
C
TypeId
C
UpdateImageTask
C
V
C
vector2
C
vector3
C
View
C
ViewController
C
WorldView
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