#include <BaseSphere.h>
◆ BaseSphere()
◆ ~BaseSphere()
| BaseSphere::~BaseSphere |
( |
| ) |
|
|
virtual |
◆ DrawAtmosphereSurface()
◆ GetHeight()
| virtual double BaseSphere::GetHeight |
( |
const vector3d & |
p | ) |
const |
|
inlinevirtual |
◆ GetMaxFeatureHeight()
| virtual double BaseSphere::GetMaxFeatureHeight |
( |
| ) |
const |
|
pure virtual |
◆ GetSurfaceMaterial()
◆ GetSystemBody()
| const SystemBody * BaseSphere::GetSystemBody |
( |
| ) |
const |
|
inline |
◆ GetTerrain()
| Terrain * BaseSphere::GetTerrain |
( |
| ) |
const |
|
inline |
◆ Init()
| void BaseSphere::Init |
( |
| ) |
|
|
static |
◆ OnChangeDetailLevel()
| void BaseSphere::OnChangeDetailLevel |
( |
| ) |
|
|
static |
◆ Render()
◆ Reset()
| virtual void BaseSphere::Reset |
( |
| ) |
|
|
pure virtual |
◆ SetMaterialParameters()
◆ SetUpMaterials()
| virtual void BaseSphere::SetUpMaterials |
( |
| ) |
|
|
protectedpure virtual |
◆ Uninit()
| void BaseSphere::Uninit |
( |
| ) |
|
|
static |
◆ Update()
| virtual void BaseSphere::Update |
( |
| ) |
|
|
pure virtual |
◆ UpdateAllBaseSphereDerivatives()
| void BaseSphere::UpdateAllBaseSphereDerivatives |
( |
| ) |
|
|
static |
◆ m_atmos
◆ m_atmosphereMaterial
◆ m_sbody
◆ m_surfaceMaterial
◆ m_terrain
The documentation for this class was generated from the following files: