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Pioneer
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This is the complete list of members for Beam, including all inherited members.
| Add(Body *parent, const ProjectileData &prData, const vector3d &pos, const vector3d &baseVel, const vector3d &dir) | Beam | static |
| AddComponent() | Body | inline |
| Beam()=delete | Beam | |
| Beam(Body *parent, const ProjectileData &prData, const vector3d &pos, const vector3d &baseVel, const vector3d &dir) | Beam | |
| Beam(const Json &jsonObj, Space *space) | Beam | |
| Body() | Body | |
| Body(const Json &jsonObj, Space *space) | Body | |
| DeleteEmitter() | DeleteEmitter | inline |
| FLAG_CAN_MOVE_FRAME enum value | Body | |
| FLAG_DRAW_EXCLUDE enum value | Body | |
| FLAG_DRAW_LAST enum value | Body | |
| FLAG_LABEL_HIDDEN enum value | Body | |
| FreeModel() | Beam | static |
| FromJson(const Json &jsonObj, Space *space) | Body | static |
| GetAngVelocity() const | Body | inlinevirtual |
| GetClipRadius() const | Body | inline |
| GetComponent() const | Body | inline |
| GetComponentList() const | Body | inline |
| GetFlags() const | Body | inline |
| GetFrame() const | Body | inline |
| GetInterpOrient() const | Body | inline |
| GetInterpOrientRelTo(FrameId relToId) const | Body | |
| GetInterpPosition() const | Body | inline |
| GetInterpPositionRelTo(FrameId relToId) const | Body | |
| GetInterpPositionRelTo(const Body *relTo) const | Body | |
| GetLabel() const | Body | inline |
| GetMass() const | Body | inlinevirtual |
| GetOrient() const | Body | inline |
| GetOrientRelTo(FrameId) const | Body | |
| GetPhysRadius() const | Body | inline |
| GetPosition() const | Body | inline |
| GetPositionRelTo(FrameId) const | Body | |
| GetPositionRelTo(const Body *) const | Body | |
| GetSystemBody() const | Body | inlinevirtual |
| GetTargetIndicatorPosition() const | Body | virtual |
| GetType() const | Body | inlinevirtual |
| GetVelocity() const | Body | inlinevirtual |
| GetVelocityRelTo(const Body *) const | Body | |
| GetVelocityRelTo(FrameId) const | Body | |
| HasComponent() const | Body | inline |
| IsDead() const | Body | inline |
| IsInSpace() const | Body | inlinevirtual |
| IsType(ObjectType c) const | Body | inlinevirtual |
| m_flags | Body | protected |
| m_interpOrient | Body | protected |
| m_interpPos | Body | protected |
| MarkDead() | Body | inline |
| NotifyRemoved(const Body *const removedBody) override final | Beam | virtual |
| OBJDEF(Beam, Body, PROJECTILE) | Beam | |
| OnCollision(Body *o, Uint32 flags, double relVel) | Body | inlinevirtual |
| OnDamage(Body *attacker, float kgDamage, const CollisionContact &contactData) | Body | inlinevirtual |
| onDelete | DeleteEmitter | mutable |
| OrientOnSurface(double radius, double latitude, double longitude) | Body | |
| PostLoadFixup(Space *space) override final | Beam | virtual |
| Properties() | PropertiedObject | inline |
| Properties() const | PropertiedObject | inline |
| Render(Graphics::Renderer *r, const Camera *camera, const vector3d &viewCoords, const matrix4x4d &viewTransform) override final | Beam | virtual |
| SaveToJson(Json &jsonObj, Space *space) override final | Beam | protectedvirtual |
| SetAngVelocity(const vector3d &v) | Body | inlinevirtual |
| SetClipRadius(double r) | Body | inline |
| SetFlag(unsigned int flag, bool enable) | Body | inline |
| SetFrame(FrameId f) | Body | inlinevirtual |
| SetLabel(const std::string &label) | Body | virtual |
| SetOrient(const matrix3x3d &r) | Body | inlinevirtual |
| SetPhysRadius(double r) | Body | inline |
| SetPosition(const vector3d &p) | Body | inlinevirtual |
| SetVelocity(const vector3d &v) | Body | inlinevirtual |
| StaticType() | Body | inlinestatic |
| StaticUpdate(const float timeStep) override final | Beam | virtual |
| SwitchToFrame(FrameId newFrame) | Body | |
| TimeStepUpdate(const float timeStep) override final | Beam | virtual |
| ToJson(Json &jsonObj, Space *space) | Body | |
| UpdateFrame() | Body | |
| UpdateInterpTransform(double alpha) override final | Beam | virtual |
| ~Beam() | Beam | virtual |
| ~Body() | Body | virtual |
| ~DeleteEmitter() | DeleteEmitter | inlinevirtual |
| ~LuaWrappable() | LuaWrappable | inlinevirtual |