![]() |
Pioneer
|
#include <GameLog.h>
Public Types | |
| enum | Priority { PRIORITY_NORMAL = 0 , PRIORITY_IMPORTANT = 1 , PRIORITY_ALERT = 2 } |
Public Member Functions | |
| void | Add (const std::string &) |
| void | Add (const std::string &from, const std::string &msg, Priority priority) |
| enum GameLog::Priority |
| void GameLog::Add | ( | const std::string & | msg | ) |

| void GameLog::Add | ( | const std::string & | from, |
| const std::string & | msg, | ||
| GameLog::Priority | priority | ||
| ) |
