#include <RenderTargetDummy.h>
◆ RenderTarget()
◆ GetColorTexture()
| virtual Texture * Graphics::Dummy::RenderTarget::GetColorTexture |
( |
| ) |
const |
|
inlinevirtual |
◆ GetDepthTexture()
| virtual Texture * Graphics::Dummy::RenderTarget::GetDepthTexture |
( |
| ) |
const |
|
inlinevirtual |
◆ SetColorTexture()
| virtual void Graphics::Dummy::RenderTarget::SetColorTexture |
( |
Texture * |
t | ) |
|
|
inlinevirtual |
◆ SetCubeFaceTexture()
| virtual void Graphics::Dummy::RenderTarget::SetCubeFaceTexture |
( |
const Uint32 |
face, |
|
|
Texture * |
t |
|
) |
| |
|
inlinefinalvirtual |
◆ SetDepthTexture()
| virtual void Graphics::Dummy::RenderTarget::SetDepthTexture |
( |
Texture * |
t | ) |
|
|
inlinevirtual |
◆ Graphics::RendererDummy
The documentation for this class was generated from the following file: