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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
Graphics::RenderTarget Class Referenceabstract

#include <RenderTarget.h>

Inheritance diagram for Graphics::RenderTarget:
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Collaboration diagram for Graphics::RenderTarget:
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Public Member Functions

virtual ~RenderTarget ()
 
virtual TextureGetColorTexture () const =0
 
virtual TextureGetDepthTexture () const =0
 
virtual void SetCubeFaceTexture (const Uint32, Texture *)=0
 
virtual void SetColorTexture (Texture *)=0
 
virtual void SetDepthTexture (Texture *)=0
 
const RenderTargetDescGetDesc () const
 

Protected Member Functions

 RenderTarget (const RenderTargetDesc &d)
 

Protected Attributes

RenderTargetDesc m_desc
 

Constructor & Destructor Documentation

◆ ~RenderTarget()

virtual Graphics::RenderTarget::~RenderTarget ( )
inlinevirtual

Reimplemented in Graphics::OGL::RenderTarget.

◆ RenderTarget()

Graphics::RenderTarget::RenderTarget ( const RenderTargetDesc d)
inlineprotected

Member Function Documentation

◆ GetColorTexture()

virtual Texture * Graphics::RenderTarget::GetColorTexture ( ) const
pure virtual

◆ GetDepthTexture()

virtual Texture * Graphics::RenderTarget::GetDepthTexture ( ) const
pure virtual

◆ GetDesc()

const RenderTargetDesc & Graphics::RenderTarget::GetDesc ( ) const
inline

◆ SetColorTexture()

virtual void Graphics::RenderTarget::SetColorTexture ( Texture )
pure virtual

◆ SetCubeFaceTexture()

virtual void Graphics::RenderTarget::SetCubeFaceTexture ( const Uint32  ,
Texture  
)
pure virtual

◆ SetDepthTexture()

virtual void Graphics::RenderTarget::SetDepthTexture ( Texture )
pure virtual

Member Data Documentation

◆ m_desc

RenderTargetDesc Graphics::RenderTarget::m_desc
protected

The documentation for this class was generated from the following file: