#include <GuiApplication.h>
◆ GuiApplication()
| GuiApplication::GuiApplication |
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std::string |
title | ) |
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inline |
◆ BeginFrame()
| void GuiApplication::BeginFrame |
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overrideprotectedvirtual |
◆ DispatchEvents()
| void GuiApplication::DispatchEvents |
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protected |
◆ DrawRenderTarget()
| void GuiApplication::DrawRenderTarget |
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protected |
◆ EndFrame()
| void GuiApplication::EndFrame |
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overrideprotectedvirtual |
◆ GetInput()
◆ GetPiGui()
◆ GetRenderer()
◆ HandleEvents()
| void GuiApplication::HandleEvents |
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protected |
◆ HandleQuit()
| virtual void GuiApplication::HandleQuit |
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SDL_QuitEvent & |
ev | ) |
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inlineprotectedvirtual |
◆ PollEvents()
| void GuiApplication::PollEvents |
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protected |
◆ ShutdownInput()
| void GuiApplication::ShutdownInput |
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protected |
◆ ShutdownPiGui()
| void GuiApplication::ShutdownPiGui |
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protected |
◆ ShutdownRenderer()
| void GuiApplication::ShutdownRenderer |
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protected |
◆ StartupInput()
◆ StartupPiGui()
◆ StartupRenderer()
The documentation for this class was generated from the following files: