#include <Lang.h>
◆ Resource()
| Lang::Resource::Resource |
( |
const std::string & |
name, |
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const std::string & |
langCode |
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) |
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inline |
◆ Get()
| const std::string & Lang::Resource::Get |
( |
const std::string & |
token | ) |
const |
◆ GetAvailableLanguages()
| std::vector< std::string > Lang::Resource::GetAvailableLanguages |
( |
const std::string & |
resourceName | ) |
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static |
◆ GetLangCode()
| const std::string & Lang::Resource::GetLangCode |
( |
| ) |
const |
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inline |
◆ GetName()
| const std::string & Lang::Resource::GetName |
( |
| ) |
const |
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inline |
◆ GetNumStrings()
| Uint32 Lang::Resource::GetNumStrings |
( |
| ) |
const |
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inline |
◆ GetStrings() [1/2]
| IterationProxy< std::map< std::string, std::string > > Lang::Resource::GetStrings |
( |
| ) |
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inline |
◆ GetStrings() [2/2]
| const IterationProxy< const std::map< std::string, std::string > > Lang::Resource::GetStrings |
( |
| ) |
const |
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inline |
◆ Load()
| bool Lang::Resource::Load |
( |
| ) |
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The documentation for this class was generated from the following files: