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Public Member Functions | Static Public Member Functions | List of all members
LuaConsole Class Reference

#include <LuaConsole.h>

Public Member Functions

 LuaConsole ()
 
void SetupBindings ()
 
void Toggle ()
 
bool IsActive () const
 
void AddOutput (const std::string &line)
 
void HandleCallback (ImGuiInputTextCallbackData *data)
 
void Draw ()
 

Static Public Member Functions

static void Register ()
 

Constructor & Destructor Documentation

◆ LuaConsole()

LuaConsole::LuaConsole ( )
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Member Function Documentation

◆ AddOutput()

void LuaConsole::AddOutput ( const std::string &  line)

◆ Draw()

void LuaConsole::Draw ( )
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◆ HandleCallback()

void LuaConsole::HandleCallback ( ImGuiInputTextCallbackData *  data)

◆ IsActive()

bool LuaConsole::IsActive ( ) const
inline

◆ Register()

void LuaConsole::Register ( )
static
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◆ SetupBindings()

void LuaConsole::SetupBindings ( )
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◆ Toggle()

void LuaConsole::Toggle ( )
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The documentation for this class was generated from the following files: