#include <LuaEvent.h>
◆ Args()
template<typename T0 , typename T1 , typename T2 >
◆ ~Args()
template<typename T0 , typename T1 , typename T2 >
◆ PrepareStack()
template<typename T0 , typename T1 , typename T2 >
| void LuaEvent::Args< T0, T1, T2 >::PrepareStack |
( |
lua_State * |
l | ) |
const |
|
inlinevirtual |
◆ arg0
template<typename T0 , typename T1 , typename T2 >
◆ arg1
template<typename T0 , typename T1 , typename T2 >
◆ arg2
template<typename T0 , typename T1 , typename T2 >
The documentation for this class was generated from the following file: