#include <LuaSerializer.h>
◆ FromJson()
| void LuaSerializer::FromJson |
( |
const Json & |
jsonObj | ) |
|
◆ InitTableRefs()
| void LuaSerializer::InitTableRefs |
( |
| ) |
|
◆ LoadComponents()
| void LuaSerializer::LoadComponents |
( |
const Json & |
jsonObj, |
|
|
Space * |
space |
|
) |
| |
◆ SaveComponents()
| void LuaSerializer::SaveComponents |
( |
Json & |
jsonObj, |
|
|
Space * |
space |
|
) |
| |
◆ ToJson()
| void LuaSerializer::ToJson |
( |
Json & |
jsonObj | ) |
|
◆ UninitTableRefs()
| void LuaSerializer::UninitTableRefs |
( |
| ) |
|
◆ LuaObject< LuaSerializer >
◆ LuaObjectBase
◆ LuaRef::LoadFromJson
◆ LuaRef::SaveToJson
The documentation for this class was generated from the following files: