#include <Pi.h>
◆ Pi()
◆ AreHudTrailsDisplayed()
| static bool Pi::AreHudTrailsDisplayed |
( |
| ) |
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inlinestatic |
◆ AreSpeedLinesDisplayed()
| static bool Pi::AreSpeedLinesDisplayed |
( |
| ) |
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|
inlinestatic |
◆ FindModel()
| SceneGraph::Model * Pi::FindModel |
( |
const std::string & |
name, |
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|
bool |
allowPlaceholder = true |
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) |
| |
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static |
◆ GetAmountBackgroundStars()
| static float Pi::GetAmountBackgroundStars |
( |
| ) |
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|
inlinestatic |
◆ GetApp()
| static App * Pi::GetApp |
( |
| ) |
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|
inlinestatic |
◆ GetAsyncJobQueue()
| static JobQueue * Pi::GetAsyncJobQueue |
( |
| ) |
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|
inlinestatic |
◆ GetFrameTime()
| static float Pi::GetFrameTime |
( |
| ) |
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|
inlinestatic |
◆ GetGameTickAlpha()
| static float Pi::GetGameTickAlpha |
( |
| ) |
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|
inlinestatic |
◆ GetMoveSpeedShiftModifier()
| float Pi::GetMoveSpeedShiftModifier |
( |
| ) |
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static |
◆ GetMusicPlayer()
◆ GetSaveDir()
| std::string Pi::GetSaveDir |
( |
| ) |
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static |
◆ GetStarFieldStarSizeFactor()
| static float Pi::GetStarFieldStarSizeFactor |
( |
| ) |
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|
inlinestatic |
◆ GetSyncJobQueue()
| static JobQueue * Pi::GetSyncJobQueue |
( |
| ) |
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|
inlinestatic |
◆ GetView()
| static View * Pi::GetView |
( |
| ) |
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|
inlinestatic |
◆ Init()
| void Pi::Init |
( |
const std::map< std::string, std::string > & |
options, |
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|
bool |
no_gui = false |
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) |
| |
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static |
◆ IsNavTunnelDisplayed()
| static bool Pi::IsNavTunnelDisplayed |
( |
| ) |
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|
inlinestatic |
◆ MustRefreshBackgroundClearFlag()
| static bool Pi::MustRefreshBackgroundClearFlag |
( |
| ) |
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|
inlinestatic |
◆ OnChangeDetailLevel()
| void Pi::OnChangeDetailLevel |
( |
| ) |
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static |
◆ RequestEndGame()
| void Pi::RequestEndGame |
( |
| ) |
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static |
◆ RequestQuit()
◆ SetAmountBackgroundStars()
| static void Pi::SetAmountBackgroundStars |
( |
const float |
pc | ) |
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|
inlinestatic |
◆ SetGameTickAlpha()
| static void Pi::SetGameTickAlpha |
( |
float |
alpha | ) |
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|
inlinestatic |
◆ SetHudTrailsDisplayed()
| static void Pi::SetHudTrailsDisplayed |
( |
bool |
state | ) |
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|
inlinestatic |
◆ SetNavTunnelDisplayed()
| static void Pi::SetNavTunnelDisplayed |
( |
bool |
state | ) |
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|
inlinestatic |
◆ SetShowDebugInfo()
| static void Pi::SetShowDebugInfo |
( |
bool |
enabled | ) |
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|
inlinestatic |
◆ SetSpeedLinesDisplayed()
| static void Pi::SetSpeedLinesDisplayed |
( |
bool |
state | ) |
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|
inlinestatic |
◆ SetStarFieldStarSizeFactor()
| static void Pi::SetStarFieldStarSizeFactor |
( |
const float |
pc | ) |
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|
inlinestatic |
◆ SetView()
| void Pi::SetView |
( |
View * |
v | ) |
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static |
◆ StartGame()
| void Pi::StartGame |
( |
Game * |
game | ) |
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static |
◆ ToggleShowDebugInfo()
| static void Pi::ToggleShowDebugInfo |
( |
| ) |
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inlinestatic |
◆ App
◆ config
◆ detail
◆ DrawGUI
◆ game
◆ input
◆ intro
◆ luaConsole
◆ luaNameGen
◆ luaSerializer
◆ luaTimer
◆ modelCache
◆ pigui
◆ planner
◆ player
◆ renderer
◆ rng
◆ SAVE_DIR_NAME
| const char Pi::SAVE_DIR_NAME = "savefiles" |
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static |
◆ sdl
◆ showDebugInfo
| bool Pi::showDebugInfo = false |
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static |
◆ statNumPatches
| int Pi::statNumPatches = 0 |
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static |
◆ statSceneTris
| int Pi::statSceneTris = 0 |
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static |
The documentation for this class was generated from the following files: