This is the complete list of members for Quaternion< T >, including all inherited members.
| Dot(const Quaternion &a, const Quaternion &b) | Quaternion< T > | inlinestatic |
| ExactlyEqual(const Quaternion &a) const | Quaternion< T > | inline |
| FromMatrix3x3(const matrix3x3< U > &m) | Quaternion< T > | inlinestatic |
| GetAxisAngle(T &angle, vector3< T > &axis) | Quaternion< T > | inline |
| Nlerp(const Quaternion &a, const Quaternion &b, T t) | Quaternion< T > | inlinestatic |
| Normalized() const | Quaternion< T > | inline |
| operator* | Quaternion< T > | friend |
| operator* | Quaternion< T > | friend |
| operator* | Quaternion< T > | friend |
| operator* | Quaternion< T > | friend |
| operator+ | Quaternion< T > | friend |
| operator- | Quaternion< T > | friend |
| operator==(const Quaternion &a) const | Quaternion< T > | inline |
| operator~ | Quaternion< T > | friend |
| Quaternion() | Quaternion< T > | |
| Quaternion(T w, T x, T y, T z) | Quaternion< T > | |
| Quaternion(T ang, vector3< T > axis) | Quaternion< T > | inline |
| Quaternion(vector3< T > axis) | Quaternion< T > | inline |
| Quaternion(const Quaternion< other_float_t > &o) | Quaternion< T > | inline |
| Slerp(const Quaternion &a, const Quaternion &b, T t) | Quaternion< T > | inlinestatic |
| ToMatrix3x3() const | Quaternion< T > | inline |
| w | Quaternion< T > | |
| x | Quaternion< T > | |
| y | Quaternion< T > | |
| z | Quaternion< T > | |