#include <Animation.h>
◆ Animation() [1/2]
| SceneGraph::Animation::Animation |
( |
const std::string & |
name, |
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double |
duration |
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) |
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◆ Animation() [2/2]
| SceneGraph::Animation::Animation |
( |
const Animation & |
anim | ) |
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◆ GetChannels()
| const std::vector< AnimationChannel > & SceneGraph::Animation::GetChannels |
( |
| ) |
const |
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inline |
◆ GetDuration()
| double SceneGraph::Animation::GetDuration |
( |
| ) |
const |
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inline |
◆ GetName()
| const std::string & SceneGraph::Animation::GetName |
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| ) |
const |
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inline |
◆ GetProgress()
| double SceneGraph::Animation::GetProgress |
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| ) |
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◆ Interpolate()
| void SceneGraph::Animation::Interpolate |
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| ) |
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◆ SetProgress()
| void SceneGraph::Animation::SetProgress |
( |
double |
prog | ) |
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◆ UpdateChannelTargets()
| void SceneGraph::Animation::UpdateChannelTargets |
( |
Node * |
root | ) |
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◆ BinaryConverter
◆ Loader
The documentation for this class was generated from the following files: