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| | LOD (Graphics::Renderer *r) |
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| | LOD (const LOD &, NodeCopyCache *cache=0) |
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| virtual Node * | Clone (NodeCopyCache *cache=0) override |
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| virtual const char * | GetTypeName () const override |
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| virtual void | Accept (NodeVisitor &v) override |
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| virtual void | Render (const matrix4x4f &trans, const RenderData *rd) override |
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| virtual void | Render (const std::vector< matrix4x4f > &trans, const RenderData *rd) override |
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| void | AddLevel (float pixelRadius, Node *child) |
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| virtual void | Save (NodeDatabase &) override |
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| | Group (Graphics::Renderer *r) |
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| | Group (const Group &, NodeCopyCache *cache=0) |
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| virtual Node * | Clone (NodeCopyCache *cache=0) override |
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| virtual const char * | GetTypeName () const override |
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| virtual void | Save (NodeDatabase &) override |
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| virtual void | AddChild (Node *child) |
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| virtual bool | RemoveChild (Node *node) |
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| virtual bool | RemoveChildAt (unsigned int position) |
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| unsigned int | GetNumChildren () const |
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| Node * | GetChildAt (unsigned int) |
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| virtual void | Accept (NodeVisitor &v) override |
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| virtual void | Traverse (NodeVisitor &v) override |
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| virtual void | Render (const matrix4x4f &trans, const RenderData *rd) override |
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| virtual void | Render (const std::vector< matrix4x4f > &trans, const RenderData *rd) override |
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| virtual Node * | FindNode (const std::string &) override |
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| | Node (Graphics::Renderer *r) |
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| | Node (Graphics::Renderer *r, unsigned int nodemask) |
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| | Node (const Node &, NodeCopyCache *) |
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| virtual Node * | Clone (NodeCopyCache *)=0 |
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| virtual const char * | GetTypeName () const |
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| virtual void | Save (NodeDatabase &) |
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| virtual void | Accept (NodeVisitor &v) |
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| virtual void | Traverse (NodeVisitor &v) |
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| virtual void | Render (const matrix4x4f &trans, const RenderData *rd) |
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| virtual void | Render (const std::vector< matrix4x4f > &trans, const RenderData *rd) |
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| void | DrawAxes () |
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| void | SetName (const std::string &name) |
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| const std::string & | GetName () const |
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| virtual Node * | FindNode (const std::string &) |
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| unsigned int | GetNodeMask () const |
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| void | SetNodeMask (unsigned int m) |
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| unsigned int | GetNodeFlags () const |
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| void | SetNodeFlags (unsigned int m) |
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| Graphics::Renderer * | GetRenderer () const |
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| | RefCounted () |
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| virtual | ~RefCounted () |
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| void | IncRefCount () const |
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| void | DecRefCount () const |
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| int | GetRefCount () const |
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| virtual | ~LuaWrappable () |
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