◆ _unpack_flags()
| static Uint32 SceneGraph::LuaModel::_unpack_flags |
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lua_State * |
l, |
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int |
idx, |
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const char * |
constants |
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inlinestatic |
◆ l_attr_name()
| static int SceneGraph::LuaModel::l_attr_name |
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lua_State * |
l | ) |
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inlinestatic |
◆ l_attr_num_patterns()
| static int SceneGraph::LuaModel::l_attr_num_patterns |
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lua_State * |
l | ) |
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inlinestatic |
◆ l_attr_pattern()
| static int SceneGraph::LuaModel::l_attr_pattern |
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lua_State * |
l | ) |
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inlinestatic |
◆ l_set_debug_flags()
| static int SceneGraph::LuaModel::l_set_debug_flags |
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lua_State * |
l | ) |
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inlinestatic |
◆ l_set_pattern()
| static int SceneGraph::LuaModel::l_set_pattern |
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lua_State * |
l | ) |
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inlinestatic |
The documentation for this class was generated from the following file: