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Static Public Member Functions | List of all members
SceneGraph::LuaModelSkin Class Reference

Static Public Member Functions

static int l_new (lua_State *l)
 
static int l_get_colors (lua_State *l)
 
static int l_set_colors (lua_State *l)
 
static int l_set_random_colors (lua_State *l)
 
static int l_set_decal (lua_State *l)
 
static int l_clear_decal (lua_State *l)
 
static int l_clear_decals (lua_State *l)
 
static int l_set_label (lua_State *l)
 

Member Function Documentation

◆ l_clear_decal()

static int SceneGraph::LuaModelSkin::l_clear_decal ( lua_State *  l)
inlinestatic
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◆ l_clear_decals()

static int SceneGraph::LuaModelSkin::l_clear_decals ( lua_State *  l)
inlinestatic
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◆ l_get_colors()

static int SceneGraph::LuaModelSkin::l_get_colors ( lua_State *  l)
inlinestatic
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◆ l_new()

static int SceneGraph::LuaModelSkin::l_new ( lua_State *  l)
inlinestatic
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◆ l_set_colors()

static int SceneGraph::LuaModelSkin::l_set_colors ( lua_State *  l)
inlinestatic
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◆ l_set_decal()

static int SceneGraph::LuaModelSkin::l_set_decal ( lua_State *  l)
inlinestatic
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◆ l_set_label()

static int SceneGraph::LuaModelSkin::l_set_label ( lua_State *  l)
inlinestatic
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◆ l_set_random_colors()

static int SceneGraph::LuaModelSkin::l_set_random_colors ( lua_State *  l)
inlinestatic
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The documentation for this class was generated from the following file: