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SceneGraph::Model Member List

This is the complete list of members for SceneGraph::Model, including all inherited members.

AddTag(const std::string &name, MatrixTransform *node)SceneGraph::Model
BaseLoaderSceneGraph::Modelfriend
BinaryConverterSceneGraph::Modelfriend
ClearDecal(unsigned int index=0)SceneGraph::Model
ClearDecals()SceneGraph::Model
CreateCollisionMesh()SceneGraph::Model
DEBUG_BBOX enum valueSceneGraph::Model
DEBUG_COLLMESH enum valueSceneGraph::Model
DEBUG_DOCKING enum valueSceneGraph::Model
DEBUG_GEOMBBOX enum valueSceneGraph::Model
DEBUG_NONE enum valueSceneGraph::Model
DEBUG_TAGS enum valueSceneGraph::Model
DEBUG_WIREFRAME enum valueSceneGraph::Model
DebugFlags enum nameSceneGraph::Model
DeleteEmitter()DeleteEmitterinline
FindAnimation(const std::string &) constSceneGraph::Model
FindAnimationIndex(Animation *) constSceneGraph::Model
FindTagByName(const std::string &name) constSceneGraph::Model
FindTagsByStartOfName(const std::string &name, TVecMT &outNameMTs) constSceneGraph::Model
GetAnimationActive(uint32_t index) constSceneGraph::Model
GetAnimations() constSceneGraph::Modelinline
GetCollisionMesh() constSceneGraph::Modelinline
GetDrawClipRadius() constSceneGraph::Modelinline
GetMaterialByIndex(const int) constSceneGraph::Model
GetMaterialByName(const std::string &name) constSceneGraph::Model
GetName() constSceneGraph::Modelinline
GetNameForMaterial(Graphics::Material *) constSceneGraph::Model
GetNumMaterials() constSceneGraph::Modelinline
GetNumPatterns() constSceneGraph::Modelinline
GetNumTags() constSceneGraph::Modelinline
GetPattern() constSceneGraph::Modelinline
GetPatterns() constSceneGraph::Modelinline
GetRenderer() constSceneGraph::Modelinline
GetRoot()SceneGraph::Modelinline
GetTagByIndex(unsigned int index) constSceneGraph::Model
InitAnimations()SceneGraph::Model
LoaderSceneGraph::Modelfriend
LoadFromJson(const Json &jsonObj)SceneGraph::Model
MakeInstance() constSceneGraph::Model
Model(Graphics::Renderer *r, const std::string &name)SceneGraph::Model
ModelBinarizerSceneGraph::Modelfriend
onDeleteDeleteEmittermutable
Render(const matrix4x4f &trans, const RenderData *rd=0)SceneGraph::Model
Render(const std::vector< matrix4x4f > &trans, const RenderData *rd=0)SceneGraph::Model
SaveToJson(Json &jsonObj) constSceneGraph::Model
SetAnimationActive(uint32_t index, bool active)SceneGraph::Model
SetCollisionMesh(RefCountedPtr< CollMesh > collMesh)SceneGraph::Modelinline
SetColors(const std::vector< Color > &colors)SceneGraph::Model
SetDebugFlags(Uint32 flags)SceneGraph::Model
SetDecalTexture(Graphics::Texture *t, unsigned int index=0)SceneGraph::Model
SetDrawClipRadius(float clipRadius)SceneGraph::Modelinline
SetLabel(const std::string &)SceneGraph::Model
SetPattern(unsigned int index)SceneGraph::Model
SetThrust(const vector3f &linear, const vector3f &angular)SceneGraph::Model
SetThrusterColor(const vector3f &dir, const Color &color)SceneGraph::Model
SetThrusterColor(const std::string &name, const Color &color)SceneGraph::Model
SetThrusterColor(const Color &color)SceneGraph::Model
SupportsDecals()SceneGraph::Model
SupportsPatterns()SceneGraph::Model
TVecMT typedefSceneGraph::Model
UpdateAnimations()SceneGraph::Model
~DeleteEmitter()DeleteEmitterinlinevirtual
~LuaWrappable()LuaWrappableinlinevirtual
~Model()SceneGraph::Model