| AddTag(const std::string &name, MatrixTransform *node) | SceneGraph::Model | |
| BaseLoader | SceneGraph::Model | friend |
| BinaryConverter | SceneGraph::Model | friend |
| ClearDecal(unsigned int index=0) | SceneGraph::Model | |
| ClearDecals() | SceneGraph::Model | |
| CreateCollisionMesh() | SceneGraph::Model | |
| DEBUG_BBOX enum value | SceneGraph::Model | |
| DEBUG_COLLMESH enum value | SceneGraph::Model | |
| DEBUG_DOCKING enum value | SceneGraph::Model | |
| DEBUG_GEOMBBOX enum value | SceneGraph::Model | |
| DEBUG_NONE enum value | SceneGraph::Model | |
| DEBUG_TAGS enum value | SceneGraph::Model | |
| DEBUG_WIREFRAME enum value | SceneGraph::Model | |
| DebugFlags enum name | SceneGraph::Model | |
| DeleteEmitter() | DeleteEmitter | inline |
| FindAnimation(const std::string &) const | SceneGraph::Model | |
| FindAnimationIndex(Animation *) const | SceneGraph::Model | |
| FindTagByName(const std::string &name) const | SceneGraph::Model | |
| FindTagsByStartOfName(const std::string &name, TVecMT &outNameMTs) const | SceneGraph::Model | |
| GetAnimationActive(uint32_t index) const | SceneGraph::Model | |
| GetAnimations() const | SceneGraph::Model | inline |
| GetCollisionMesh() const | SceneGraph::Model | inline |
| GetDrawClipRadius() const | SceneGraph::Model | inline |
| GetMaterialByIndex(const int) const | SceneGraph::Model | |
| GetMaterialByName(const std::string &name) const | SceneGraph::Model | |
| GetName() const | SceneGraph::Model | inline |
| GetNameForMaterial(Graphics::Material *) const | SceneGraph::Model | |
| GetNumMaterials() const | SceneGraph::Model | inline |
| GetNumPatterns() const | SceneGraph::Model | inline |
| GetNumTags() const | SceneGraph::Model | inline |
| GetPattern() const | SceneGraph::Model | inline |
| GetPatterns() const | SceneGraph::Model | inline |
| GetRenderer() const | SceneGraph::Model | inline |
| GetRoot() | SceneGraph::Model | inline |
| GetTagByIndex(unsigned int index) const | SceneGraph::Model | |
| InitAnimations() | SceneGraph::Model | |
| Loader | SceneGraph::Model | friend |
| LoadFromJson(const Json &jsonObj) | SceneGraph::Model | |
| MakeInstance() const | SceneGraph::Model | |
| Model(Graphics::Renderer *r, const std::string &name) | SceneGraph::Model | |
| ModelBinarizer | SceneGraph::Model | friend |
| onDelete | DeleteEmitter | mutable |
| Render(const matrix4x4f &trans, const RenderData *rd=0) | SceneGraph::Model | |
| Render(const std::vector< matrix4x4f > &trans, const RenderData *rd=0) | SceneGraph::Model | |
| SaveToJson(Json &jsonObj) const | SceneGraph::Model | |
| SetAnimationActive(uint32_t index, bool active) | SceneGraph::Model | |
| SetCollisionMesh(RefCountedPtr< CollMesh > collMesh) | SceneGraph::Model | inline |
| SetColors(const std::vector< Color > &colors) | SceneGraph::Model | |
| SetDebugFlags(Uint32 flags) | SceneGraph::Model | |
| SetDecalTexture(Graphics::Texture *t, unsigned int index=0) | SceneGraph::Model | |
| SetDrawClipRadius(float clipRadius) | SceneGraph::Model | inline |
| SetLabel(const std::string &) | SceneGraph::Model | |
| SetPattern(unsigned int index) | SceneGraph::Model | |
| SetThrust(const vector3f &linear, const vector3f &angular) | SceneGraph::Model | |
| SetThrusterColor(const vector3f &dir, const Color &color) | SceneGraph::Model | |
| SetThrusterColor(const std::string &name, const Color &color) | SceneGraph::Model | |
| SetThrusterColor(const Color &color) | SceneGraph::Model | |
| SupportsDecals() | SceneGraph::Model | |
| SupportsPatterns() | SceneGraph::Model | |
| TVecMT typedef | SceneGraph::Model | |
| UpdateAnimations() | SceneGraph::Model | |
| ~DeleteEmitter() | DeleteEmitter | inlinevirtual |
| ~LuaWrappable() | LuaWrappable | inlinevirtual |
| ~Model() | SceneGraph::Model | |