#include <NodeVisitor.h>
◆ ~NodeVisitor()
| virtual SceneGraph::NodeVisitor::~NodeVisitor |
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| ) |
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inlinevirtual |
◆ ApplyBillboard()
| void SceneGraph::NodeVisitor::ApplyBillboard |
( |
Billboard & |
b | ) |
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virtual |
◆ ApplyCollisionGeometry()
◆ ApplyGroup()
| void SceneGraph::NodeVisitor::ApplyGroup |
( |
Group & |
g | ) |
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virtual |
◆ ApplyLabel()
| void SceneGraph::NodeVisitor::ApplyLabel |
( |
Label3D & |
l | ) |
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virtual |
◆ ApplyLOD()
| void SceneGraph::NodeVisitor::ApplyLOD |
( |
LOD & |
l | ) |
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virtual |
◆ ApplyMatrixTransform()
◆ ApplyNode()
| void SceneGraph::NodeVisitor::ApplyNode |
( |
Node & |
n | ) |
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virtual |
◆ ApplyStaticGeometry()
| void SceneGraph::NodeVisitor::ApplyStaticGeometry |
( |
StaticGeometry & |
g | ) |
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virtual |
◆ ApplyThruster()
| void SceneGraph::NodeVisitor::ApplyThruster |
( |
Thruster & |
t | ) |
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virtual |
The documentation for this class was generated from the following files: