![]() |
Pioneer
|
#include <Thruster.h>


Public Member Functions | |
| Thruster (Graphics::Renderer *, bool linear, const vector3f &pos, const vector3f &dir) | |
| Thruster (const Thruster &, NodeCopyCache *cache=0) | |
| Node * | Clone (NodeCopyCache *cache=0) override |
| virtual void | Accept (NodeVisitor &v) override |
| virtual const char * | GetTypeName () const override |
| virtual void | Render (const matrix4x4f &trans, const RenderData *rd) override |
| virtual void | Save (NodeDatabase &) override |
| void | SetColor (const Color c) |
| const vector3f & | GetDirection () |
Public Member Functions inherited from SceneGraph::Node | |
| Node (Graphics::Renderer *r) | |
| Node (Graphics::Renderer *r, unsigned int nodemask) | |
| Node (const Node &, NodeCopyCache *) | |
| virtual Node * | Clone (NodeCopyCache *)=0 |
| virtual const char * | GetTypeName () const |
| virtual void | Save (NodeDatabase &) |
| virtual void | Accept (NodeVisitor &v) |
| virtual void | Traverse (NodeVisitor &v) |
| virtual void | Render (const matrix4x4f &trans, const RenderData *rd) |
| virtual void | Render (const std::vector< matrix4x4f > &trans, const RenderData *rd) |
| void | DrawAxes () |
| void | SetName (const std::string &name) |
| const std::string & | GetName () const |
| virtual Node * | FindNode (const std::string &) |
| unsigned int | GetNodeMask () const |
| void | SetNodeMask (unsigned int m) |
| unsigned int | GetNodeFlags () const |
| void | SetNodeFlags (unsigned int m) |
| Graphics::Renderer * | GetRenderer () const |
Public Member Functions inherited from RefCounted | |
| RefCounted () | |
| virtual | ~RefCounted () |
| void | IncRefCount () const |
| void | DecRefCount () const |
| int | GetRefCount () const |
Public Member Functions inherited from LuaWrappable | |
| virtual | ~LuaWrappable () |
Static Public Member Functions | |
| static Thruster * | Load (NodeDatabase &) |
Additional Inherited Members | |
Protected Member Functions inherited from SceneGraph::Node | |
| virtual | ~Node () |
Protected Attributes inherited from SceneGraph::Node | |
| std::string | m_name |
| unsigned int | m_nodeMask |
| unsigned int | m_nodeFlags |
| Graphics::Renderer * | m_renderer |
| SceneGraph::Thruster::Thruster | ( | Graphics::Renderer * | r, |
| bool | linear, | ||
| const vector3f & | pos, | ||
| const vector3f & | dir | ||
| ) |

| SceneGraph::Thruster::Thruster | ( | const Thruster & | thruster, |
| NodeCopyCache * | cache = 0 |
||
| ) |
|
overridevirtual |
Reimplemented from SceneGraph::Node.
|
overridevirtual |
Implements SceneGraph::Node.
|
inline |
|
inlineoverridevirtual |
Reimplemented from SceneGraph::Node.
|
static |

|
overridevirtual |
|
overridevirtual |
|
inline |