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SectorView Member List

This is the complete list of members for SectorView, including all inherited members.

AddToRoute(const SystemPath &path)SectorView
Attach()View
AutoRoute(const SystemPath &start, const SystemPath &target, std::vector< SystemPath > &outRoute) constSectorView
ClearRoute()SectorView
DeleteEmitter()DeleteEmitterinline
Detach()View
Draw()Viewinlinevirtual
Draw3D() overrideSectorViewvirtual
DrawLabels()SectorView
DrawPiGui() overrideSectorViewvirtual
GetCenterDistance()SectorView
GetCenterSector()SectorView
GetCurrent() constSectorViewinline
GetHiddenFactions()SectorViewinline
GetHyperspaceTarget() constSectorViewinline
GetNearbyStarSystemsByName(std::string pattern)SectorView
GetPosition() constSectorViewinline
GetRoute()SectorView
GetSelected() constSectorViewinline
GetViewName()PiGuiViewinline
GetVisibleFactions()SectorViewinline
GetZoomLevel() constSectorView
GotoCurrentSystem()SectorViewinline
GotoHyperspaceTarget()SectorViewinline
GotoSector(const SystemPath &path)SectorView
GotoSelectedSystem()SectorViewinline
GotoSystem(const SystemPath &path)SectorView
InputBindingsSectorViewprotected
IsCenteredOn(const SystemPath &path)SectorView
LoadFromJson(const Json &jsonObj)Viewinlinevirtual
m_rendererViewprotected
MoveRouteItemDown(const std::vector< SystemPath >::size_type element)SectorView
MoveRouteItemUp(const std::vector< SystemPath >::size_type element)SectorView
onDeleteDeleteEmittermutable
onHyperspaceTargetChangedSectorView
OnSwitchFrom() overrideSectorViewprotectedvirtual
OnSwitchTo() overrideSectorViewprotectedvirtual
PiGuiView(std::string name)PiGuiViewinline
RemoveRouteItem(const std::vector< SystemPath >::size_type element)SectorView
ResetHyperspaceTarget()SectorView
ResetView()SectorView
SaveToJson(Json &jsonObj) overrideSectorViewvirtual
SectorView(Game *game)SectorView
SectorView(const Json &jsonObj, Game *game)SectorView
SetAutomaticSystemSelection(bool value)SectorViewinline
SetDrawOutRangeLabels(bool value)SectorViewinline
SetDrawRouteLines(bool value)SectorViewinline
SetDrawUninhabitedLabels(bool value)SectorViewinline
SetDrawVerticalLines(bool value)SectorViewinline
SetFactionVisible(const Faction *faction, bool visible)SectorView
SetHyperspaceTarget(const SystemPath &path)SectorView
SetLabelParams(std::string fontName, int fontSize, float gap, Color highlight, Color shade)SectorView
SetLabelsVisibility(bool hideLabels)SectorViewinline
SetRenderer(Graphics::Renderer *r)Viewinline
SetRotateMode(bool enable)SectorView
SetZoomMode(bool enable)SectorView
SwitchToPath(const SystemPath &path)SectorView
Update() overrideSectorViewvirtual
UpdateRouteItem(const std::vector< SystemPath >::size_type element, const SystemPath &path)SectorView
View()View
ZoomIn()SectorView
ZoomOut()SectorView
~DeleteEmitter()DeleteEmitterinlinevirtual
~LuaWrappable()LuaWrappableinlinevirtual
~SectorView() overrideSectorView
~View()Viewvirtual