#include <Sfx.h>
◆ SfxManager()
| SfxManager::SfxManager |
( |
| ) |
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◆ Add()
◆ AddExplosion()
| void SfxManager::AddExplosion |
( |
Body * |
b | ) |
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static |
◆ AddThrustSmoke()
| void SfxManager::AddThrustSmoke |
( |
const Body * |
b, |
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float |
speed, |
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const vector3d & |
adjustpos |
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) |
| |
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static |
◆ Cleanup()
| void SfxManager::Cleanup |
( |
| ) |
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◆ FromJson()
| void SfxManager::FromJson |
( |
const Json & |
jsonObj, |
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FrameId |
f |
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) |
| |
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static |
◆ GetNumberInstances()
| size_t SfxManager::GetNumberInstances |
( |
const SFX_TYPE |
t | ) |
const |
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inline |
◆ Init()
◆ RenderAll()
◆ TimeStepAll()
| void SfxManager::TimeStepAll |
( |
const float |
timeStep, |
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FrameId |
f |
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) |
| |
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static |
◆ ToJson()
| void SfxManager::ToJson |
( |
Json & |
jsonObj, |
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const FrameId |
f |
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) |
| |
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static |
◆ Uninit()
| void SfxManager::Uninit |
( |
| ) |
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static |
◆ Sfx
◆ damageParticle
◆ ecmParticle
◆ explosionParticle
◆ smokeParticle
The documentation for this class was generated from the following files: