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Pioneer
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This is the complete list of members for Shields, including all inherited members.
| AddHit(const vector3d &hitPos) | Shields | |
| GetFirstShieldMesh() | Shields | |
| Init(Graphics::Renderer *) | Shields | static |
| LoadFromJson(const Json &jsonObj) | Shields | virtual |
| m_enabled | Shields | protected |
| m_hits | Shields | protected |
| m_shieldMaterial | Shields | protected |
| m_shields | Shields | protected |
| ReparentShieldNodes(SceneGraph::Model *) | Shields | static |
| s_initialised | Shields | protectedstatic |
| SaveToJson(Json &jsonObj) | Shields | virtual |
| SetColor(const Color3ub &) | Shields | |
| SetEnabled(const bool on) | Shields | inline |
| Shields(SceneGraph::Model *) | Shields | |
| Uninit() | Shields | static |
| Update(const float coolDown, const float shieldStrength) | Shields | |
| ~Shields() | Shields | virtual |