#include <SystemPath.h>
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| static const size_t | SizeAsBlob = 5 * sizeof(Uint32) |
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◆ SystemPath() [1/5]
| SystemPath::SystemPath |
( |
| ) |
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inline |
◆ SystemPath() [2/5]
| SystemPath::SystemPath |
( |
Sint32 |
x, |
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Sint32 |
y, |
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Sint32 |
z |
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) |
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inline |
◆ SystemPath() [3/5]
| SystemPath::SystemPath |
( |
Sint32 |
x, |
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Sint32 |
y, |
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Sint32 |
z, |
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Uint32 |
si |
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) |
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inline |
◆ SystemPath() [4/5]
| SystemPath::SystemPath |
( |
Sint32 |
x, |
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Sint32 |
y, |
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Sint32 |
z, |
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Uint32 |
si, |
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Uint32 |
bi |
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) |
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inline |
◆ SystemPath() [5/5]
◆ FromJson()
◆ HasValidBody()
| bool SystemPath::HasValidBody |
( |
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const |
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inline |
◆ HasValidSystem()
| bool SystemPath::HasValidSystem |
( |
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const |
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inline |
◆ IsBodyPath()
| bool SystemPath::IsBodyPath |
( |
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const |
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inline |
◆ IsSameSector()
| bool SystemPath::IsSameSector |
( |
const SystemPath & |
b | ) |
const |
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inline |
◆ IsSameSystem()
| bool SystemPath::IsSameSystem |
( |
const SystemPath & |
b | ) |
const |
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inline |
◆ IsSectorPath()
| bool SystemPath::IsSectorPath |
( |
| ) |
const |
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inline |
◆ IsSystemPath()
| bool SystemPath::IsSystemPath |
( |
| ) |
const |
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inline |
◆ Parse()
| SystemPath SystemPath::Parse |
( |
const char *const |
str | ) |
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static |
◆ SectorDistance()
◆ SectorDistanceSqr()
◆ SectorOnly()
◆ SerializeToBlob()
| void SystemPath::SerializeToBlob |
( |
char * |
blob | ) |
const |
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inline |
◆ SystemOnly()
◆ ToJson()
| void SystemPath::ToJson |
( |
Json & |
jsonObj | ) |
const |
◆ operator!=
◆ operator<
◆ operator==
◆ bodyIndex
| Uint32 SystemPath::bodyIndex |
◆ sectorX
| Sint32 SystemPath::sectorX |
◆ sectorY
| Sint32 SystemPath::sectorY |
◆ sectorZ
| Sint32 SystemPath::sectorZ |
◆ SizeAsBlob
| const size_t SystemPath::SizeAsBlob = 5 * sizeof(Uint32) |
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static |
◆ systemIndex
| Uint32 SystemPath::systemIndex |
The documentation for this class was generated from the following files: