Here is a list of all class members with links to the classes they belong to:
- f -
- f : fu32, IEEEFloatTraits< double >::FloatOrInt, IEEEFloatTraits< float >::FloatOrInt
- fac : FactionBuilder
- face : GasGiantJobs::STextureFaceRequest
- Face() : GasGiantJobs::STextureFaceRequest
- face() : GasGiantJobs::STextureFaceResult
- Face() : PiGui::Face
- face() : SBaseSplitResult
- Face() : Text::FontConfig::Face
- faces() : PiGui::PiFont
- faction : CustomSystem
- Faction() : Faction
- FACTION_BASE_ALPHA : Faction
- FactionLabel() : SectorView::FactionLabel
- FactionsDatabase : Faction, FactionsDatabase
- FadeOut() : Sound::MusicPlayer
- FEMALE : PiGui::Face
- FileData() : FileSystem::FileData
- FileDataMalloc() : FileSystem::FileDataMalloc
- FileEnumerator() : FileSystem::FileEnumerator
- FileInfo() : FileSystem::FileInfo
- fileName : ImportInfo
- FileSource : FileSystem::FileInfo, FileSystem::FileSource
- FileSourceFS() : FileSystem::FileSourceFS
- FileSourceUnion() : FileSystem::FileSourceUnion
- FileSourceZip() : FileSystem::FileSourceZip
- FileType : FileSystem::FileInfo
- Fill() : Background::Starfield
- FillCache() : GalaxyObjectCache< T, CompareT >::Slave
- Find() : StringTable
- FindAnimation() : SceneGraph::Model
- FindAnimationIndex() : SceneGraph::Model
- FindBodyForPath() : Space
- FindByName() : SpaceStationType
- FindChar() : StringRange
- FindModel() : ModelCache, Pi
- FindNearestTo() : Space
- FindNewline() : StringRange
- FindNextLine() : StringRange
- FindNode() : SceneGraph::Group, SceneGraph::Node
- FindNodeVisitor() : SceneGraph::FindNodeVisitor
- FindNonSpace() : StringRange
- FindOrCreate() : StringTable
- FindPatterns() : SceneGraph::BaseLoader
- FindPortByBay() : SpaceStationType
- FindSpace() : StringRange
- FindTagByName() : SceneGraph::Model
- FindTagsByStartOfName() : SceneGraph::Model
- Finished() : FileSystem::FileEnumerator
- FinishJobs() : JobQueue, SyncJobQueue, TaskGraphJobQueueImpl
- FinishLoadStep() : StartupScreen
- Fire() : FixedGuns
- FireMissile() : PlayerShipController
- first : EnumTable
- Fixed() : Random
- fixedf() : fixedf< FRAC_BITS >
- FixedGuns : DynamicBody, FixedGuns
- FLAG_CAN_MOVE_FRAME : Body
- FLAG_DEFAULT : Frame
- FLAG_DRAW_EXCLUDE : Body
- FLAG_DRAW_LAST : Body
- FLAG_HAS_ROT : Frame
- FLAG_LABEL_HIDDEN : Body
- FLAG_ROTATING : Frame
- FlagRebuildObjectTrees() : CollisionSpace
- Flags : FileSystem::FileEnumerator, PiGui::Face
- flags : PrintfSpec
- Flags : PrintfSpec
- FlightState : Ship
- Float() : IniConfig, Serializer::Reader, Serializer::Writer
- float_type : IEEEFloatTraits< double >, IEEEFloatTraits< float >
- Flush() : Graphics::OGL::CachedVertexBuffer, Graphics::OGL::UniformLinearBuffer, ModelCache
- FlushCaches() : Galaxy
- FlushCommandBuffers() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- FlushFrame() : Perf::Stats
- FLYBY : CameraController
- FlyByCameraController() : FlyByCameraController
- FLYING : Ship
- fn : StartupScreen::LoadStep
- FOLLOW_ORI : PlayerShipController
- FOLLOW_POS : PlayerShipController
- FollowMode : PlayerShipController
- FontConfig() : Text::FontConfig
- fontFile : Text::FontConfig::Face
- ForceSign : PrintfSpec
- format() : FormatArg, FormatArgT< T >, Graphics::OGL::PushConstantData, Graphics::OGL::TextureBindingData, Graphics::TextureDescriptor, Graphics::VertexAttribDesc
- FormatArg() : FormatArg
- FormatArgT() : FormatArgT< T >
- FormatSpec() : FormatSpec
- ForStaticBody() : Orbit
- foundingDate : Faction
- FRAC : fixedf< FRAC_BITS >
- frac : GasPatchContext
- fracdef_t() : fracdef_t
- fracStep : GasGiantJobs::GenFaceDataBlock, SBaseRequest
- fragmentPath : Graphics::ShaderParser::ShaderInfo
- fragmentShader : Graphics::OGL::ProgramDef
- Frame() : Frame
- frame_stat : GameLoop
- frame_time_real : GameLoop
- FrameGrab() : Graphics::Renderer, Graphics::RendererOGL
- FrameId() : FrameId
- FrameInfo : Perf::Stats
- FrameStatsPrevious() : Graphics::Stats
- free_capacity : shipstats_t
- free_fn_wrapper_() : LuaMetaTypeBase
- free_function : LuaMetaTypeBase
- FreeModel() : Beam, Projectile
- FreeSize() : Graphics::OGL::UniformLinearBuffer
- frequency : fracdef_t, GasGiantJobs::GenFaceDataBlock
- fresh : Sensors::RadarContact
- FromAttribSet() : Graphics::VertexBufferDesc
- FromBodyState() : Orbit
- FromDouble() : fixedf< FRAC_BITS >
- FromEvent() : InputBindings::KeyBinding
- FromJson() : Body
- fromJson() : BodyComponentDB::Serializer< T >, BodyComponentDB::SerializerBase
- FromJson() : Frame, GalaxyGenerator, GalaxyGeneratorStage, LuaSerializer, SectorPersistenceGenerator, SfxManager, StarSystem, SystemPath
- FromLuaTable() : Color4f, Color4ub
- FromMatrix3x3() : Quaternion< T >
- FromVectors() : matrix3x3< T >
- frontCamera : ShipViewController::InputBinding
- frontCrossSection : ShipType
- frontDragCoeff : ShipType
- Frustum() : Graphics::Frustum
- FrustumMatrix() : matrix4x4< T >
- FT_DIR : FileSystem::FileInfo
- FT_FILE : FileSystem::FileInfo
- FT_NON_EXISTENT : FileSystem::FileInfo
- FT_SPECIAL : FileSystem::FileInfo
- fu32() : fu32
- fu64() : fu64
- FUEL_EMPTY : Propulsion
- FUEL_OK : Propulsion
- fuel_scoop_cap : shipstats_t
- fuel_tank_mass_left : shipstats_t
- FUEL_WARNING : Propulsion
- FuelState : Propulsion
- fuelTankMass : ShipType
- FuelTankMassLeft() : Propulsion
- FullName() : LuaNameGen
- fullscreen : Graphics::Settings