Here is a list of all functions with links to the classes they belong to:
- c -
- C() : C
- c_str() : StringName
- CachedVertexBuffer() : Graphics::OGL::CachedVertexBuffer
- CalcAtmosphereParams() : SystemBody
- CalcAtmosphericDrag() : DynamicBody
- CalcAtmosphericForce() : DynamicBody, Ship
- CalcAtmoTorque() : Ship
- CalcExternalForce() : DynamicBody
- CalcHillRadius() : StarSystemLegacyGeneratorBase
- CalcShadows() : Camera
- CalcSurfaceGravity() : SystemBody
- CalculateHeadingPitchRoll() : WorldView
- CalculateOffset() : Graphics::VertexBufferDesc
- CalculateOffsets() : Graphics::VertexBufferDesc
- CalculateSignedForwardVelocity() : ShipCockpit
- Call() : LuaTable
- CallMethod() : LuaObject< T >, LuaTable
- Camera() : Camera
- CameraContext() : CameraContext
- CameraController() : CameraController
- CameraSpaceToScreenSpace() : WorldView
- canBeMerged() : GeoPatch
- Cancel() : JobQueue, SyncJobQueue, TaskGraphJobQueueImpl
- CanLoadGame() : Game
- Capacity() : PropertyMap, StringTable
- CargoBody() : CargoBody
- cbegin() : IterationProxy< Container, T >, IterationProxy< Container, typename std::enable_if< std::is_same< typename std::iterator_traits< typename Container::iterator >::iterator_category, std::random_access_iterator_tag >::value >::type >, PropertyMap
- cend() : IterationProxy< Container, T >, IterationProxy< Container, typename std::enable_if< std::is_same< typename std::iterator_traits< typename Container::iterator >::iterator_category, std::random_access_iterator_tag >::value >::type >, PropertyMap
- ChangeCameraPreset() : ModelViewer
- ChangeCruiseSpeed() : Player, PlayerShipController, ShipController
- ChangeCruiseSpeedConstrained() : PlayerShipController::Util
- Check() : Serializer::Reader
- CheckAnimationConflicts() : SceneGraph::Loader
- CheckErrors() : Graphics::RendererOGL
- CheckFromLua() : LuaObject< T >, LuaObjectBase
- CheckHyperjumpCapability() : Ship
- CheckIFF() : Sensors
- CheckKeysInRange() : SceneGraph::Loader
- CheckRenderErrors() : Graphics::Renderer, Graphics::RendererOGL
- CheckStatus() : Graphics::OGL::RenderTarget
- CheckUserdata() : LuaMetaTypeBase
- ChooseTarget() : Sensors
- CityOnPlanet() : CityOnPlanet
- ClampLinThrusterState() : Propulsion
- Cleanup() : GasPatchContext, SfxManager
- Clear() : Graphics::VertexArray, PropertyMap
- ClearAngThrusterState() : Propulsion, Ship
- ClearBuffers() : Graphics::OGL::RenderStateCache
- ClearCache() : FactionsDatabase, GalaxyObjectCache< T, CompareT >, GalaxyObjectCache< T, CompareT >::Slave
- ClearCounter() : PiGui::PerfInfo
- ClearDecal() : SceneGraph::Model, SceneGraph::ModelSkin
- ClearDecals() : SceneGraph::Model, SceneGraph::ModelSkin
- ClearDepthBuffer() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- ClearLinThrusterState() : Propulsion, Ship
- ClearMouse() : Input::Manager
- ClearMovement() : Frame
- ClearObject() : LuaComponentObject< T >, LuaCoreObject< T >, LuaObjectBase
- ClearQueuedLifecycles() : Application
- ClearRoute() : SectorView
- ClearScreen() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- ClearSelectedObject() : SystemView
- ClearThrusterState() : Ship
- ClearToRotOnly() : matrix4x4< T >
- Clone() : SceneGraph::Billboard, SceneGraph::CollisionGeometry, SceneGraph::Group, SceneGraph::Label3D, SceneGraph::LOD, SceneGraph::MatrixTransform, SceneGraph::ModelNode, SceneGraph::Node, SceneGraph::StaticGeometry, SceneGraph::Thruster
- CloneMaterial() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- close() : Sound::OggFileDataStream
- CollectAllChildren() : SystemBody
- CollectGarbage() : LuaManager
- Collide() : CollisionSpace, Geom
- CollideFrames() : Frame
- CollideGeom() : BvhTree
- CollideRay() : BvhNode
- CollideSphere() : Geom
- CollisionContact() : CollisionContact
- CollisionGeometry() : SceneGraph::CollisionGeometry
- CollisionSpace() : CollisionSpace
- CollisionVisitor() : SceneGraph::CollisionVisitor
- CollMesh() : CollMesh
- Color3ub() : Color3ub
- Color4f() : Color4f
- Color4ub() : Color4ub
- Color4UB() : Serializer::Reader, Serializer::Writer
- ColorMap() : SceneGraph::ColorMap
- Colors() : GasGiantJobs::STextureFaceRequest
- Compare() : StringRange
- CompileJob() : CompileJob
- CompleteNotifier() : CompleteNotifier
- CompleteTaskSet() : TaskGraph
- ComputeOrbit() : DynamicBody
- Connect() : HeadtrackingManager
- ContactDistanceSort() : Sensors
- Container() : Background::Container
- Contains() : Sector
- ConvertAiMeshes() : SceneGraph::Loader
- ConvertAnimations() : SceneGraph::Loader
- ConvertMaterialDefinition() : SceneGraph::BaseLoader
- ConvertMatrix() : SceneGraph::Loader
- ConvertNodes() : SceneGraph::Loader
- Copy() : Graphics::OGL::Material, SceneGraph::NodeCopyCache
- count() : Semaphore
- CounterAdd() : Perf::Stats
- CounterDec() : Perf::Stats
- CounterRef() : Perf::Stats::CounterRef
- CounterReset() : Perf::Stats
- CounterSet() : Perf::Stats
- CRC32() : CRC32
- Create() : GalaxyGenerator, StringTable
- CreateCameraFrame() : Frame
- CreateClass() : LuaObjectBase
- CreateCollisionGeometry() : SceneGraph::Loader
- CreateCollisionMesh() : SceneGraph::CollisionVisitor, SceneGraph::Model
- CreateDepthRenderbuffer() : Graphics::OGL::RenderTarget
- CreateFontsTexture() : PiGui::InstanceRenderer
- CreateFrame() : Frame
- CreateFromJson() : GalaxyGenerator
- CreateIndexBuffer() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateInLua() : LuaObject< T >
- CreateInstanceBuffer() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateLabel() : SceneGraph::Loader
- CreateMaterial() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateMeshObject() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateMeshObjectFromArray() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateMetaType() : LuaMetaTypeBase
- CreateModel() : SceneGraph::Loader
- CreateNavlight() : SceneGraph::Loader
- CreateObject() : LuaObjectBase
- CreateProgram() : Graphics::Dummy::Material
- CreateRenderTarget() : GasGiant, Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateTexture() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateThruster() : SceneGraph::Loader
- CreateUniformBuffer() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- CreateVertexArray() : Text::DistanceFieldFont
- CreateVertexBuffer() : Graphics::Renderer, Graphics::RendererDummy, Graphics::RendererOGL
- Cross() : vector3< T >
- Cube() : Graphics::TextureBuilder
- CubeRootOf() : fixedf< FRAC_BITS >
- Current() : FileSystem::FileEnumerator
- CustomSystem() : CustomSystem
- CustomSystemBody() : CustomSystemBody
- CustomSystemsDatabase() : CustomSystemsDatabase
- Cutscene() : Cutscene
- CycleHostiles() : PlayerShipController