Here is a list of all functions with links to the classes they belong to:
- n -
- name() : PiGui::PiFont
- NavLights() : NavLights
- NDouble() : Random
- NeededAngVelocityToFaceDirection() : PlayerShipController::Util
- NeedToUpdateVBOs() : GeoPatch
- NewBody() : StarSystem::GeneratorAPI, StarSystem
- newComponent() : BodyComponentDB::Pool< T >
- NewFrame() : Input::Manager, PiGui::Instance, PiGui::InstanceRenderer
- NewSectorSlaveCache() : Galaxy
- NewSlaveCache() : GalaxyObjectCache< T, CompareT >
- NewStarSystemSlaveCache() : Galaxy
- Next() : FileSystem::FileEnumerator
- NextFrame() : Graphics::Stats
- NextPatchID() : GeoPatchID
- NFixed() : Random
- Nlerp() : Quaternion< T >
- Node() : SceneGraph::Node
- Normal() : Graphics::TextureBuilder, Random
- Normalized() : matrix3x3< T >, Quaternion< T >, vector2< T >, vector3< T >
- NormalizedSafe() : vector2< T >, vector3< T >
- NotifyRemoved() : Beam, Body, Missile, Player, Projectile, Ship, SpaceStation
- NumAllocs() : Graphics::OGL::UniformLinearBuffer
- numAxes() : LuaJoystickInfo
- numButtons() : LuaJoystickInfo
- NumDockingPorts() : SpaceStationType
- NumDockingStages() : SpaceStationType
- numHats() : LuaJoystickInfo
- NumShipsDocked() : SpaceStation
- NumTexels() : GasGiantJobs::SGPUGenRequest, GasGiantJobs::STextureFaceRequest
- NumUndockStages() : SpaceStationType
- NUMVERTICES() : GasPatchContext, GeoPatchContext, SBaseRequest