Here is a list of all functions with links to the classes they belong to:
- o -
- OBJDEF() : Beam, CargoBody, DynamicBody, HyperspaceCloud, Missile, ModelBody, Planet, Player, Projectile, Ship, SpaceStation, Star, TerrainBody
- ObjectViewerView() : ObjectViewerView
- OggFileDataStream() : Sound::OggFileDataStream
- OnActivated() : CameraController, ShipCockpit
- OnAddGPUGenResult() : GasGiant
- OnAddQuadSplitResult() : GeoSphere
- OnAddSingleSplitResult() : GeoSphere
- OnAddTextureFaceResult() : GasGiant
- OnCancel() : BasePatchJob, CompileJob, GasGiantJobs::SGPUGenResult, GasGiantJobs::SingleGPUGenJob, GasGiantJobs::SingleTextureFaceJob, GasGiantJobs::STextureFaceResult, Job, SBaseSplitResult, SQuadSplitResult, SSingleSplitResult, TestJob
- OnChangeDetailLevel() : BaseSphere, GasGiant, GeoSphere, Pi, TerrainBody
- OnClick() : SectorView::FactionLabel, SectorView::Label, SectorView::StarLabel
- OnCockpitActivated() : Player
- OnCollision() : Body, CargoBody, DynamicBody, Missile, Ship, SpaceStation, TerrainBody
- OnComplete() : Background::SampleStarTask, LambdaTask< Function >, Task
- OnDamage() : Body, CargoBody, Missile, Player, Ship
- OnDeactivated() : CameraController, InternalCameraController
- OnDeleted() : AICmdDock, AICmdFlyAround, AICmdFlyTo, AICmdFormation, AICmdKamikaze, AICmdKill, AICommand
- OnEnterHyperspace() : Player, Ship
- OnEnterSystem() : Player, Ship
- OnExecute() : Background::SampleStarTask, LambdaTask< Function >, RasterizeSVGTask, Task, TestTask, UpdateImageTask
- OnFinish() : BasePatchJob, CompileJob, GasGiantJobs::SingleGPUGenJob, GasGiantJobs::SingleTextureFaceJob, Job, QuadPatchJob, SinglePatchJob, Sound::LoadSoundJob, TestJob
- onPress() : LuaInputAction
- onRelease() : LuaInputAction
- OnRun() : BasePatchJob, CompileJob, GasGiantJobs::SingleGPUGenJob, GasGiantJobs::SingleTextureFaceJob, GasGiantJobs::STextureFaceRequest, Job, QuadPatchJob, SinglePatchJob, Sound::LoadSoundJob, TestJob
- OnSetupComplete() : SpaceStationType
- OnSwitchFrom() : SectorView, SystemView, View, WorldView
- OnSwitchTo() : DeathView, ObjectViewerView, SectorView, View, WorldView
- Opacity() : Color4ub
- OpenReadStream() : FileSystem::FileSourceFS
- OpenWriteStream() : FileSystem::FileSourceFS
- operator bool() : FrameId, Graphics::ScopedMapping< T >, Property, PropertyMap::iterator, StringName
- operator Color() : Property
- operator const float *() : Color4f
- operator const unsigned char *() : Color3ub, Color4ub
- operator double() : Property
- operator fixedf() : fixedf< FRAC_BITS >
- operator float *() : Color4f
- operator int64_t() : Property
- operator PropertyMap *() : Property, PropertyMapWrapper
- operator PropertyMapWrapper() : PropertyMap
- operator Quaternionf() : Property
- operator safe_bool() : SmartPtrBase< Derived, T >
- operator size_t() : FrameId
- operator std::string_view() : StringName
- operator StringName() : Property
- operator T() : Property
- operator uint32_t() : Graphics::AttributeSet
- operator unsigned char *() : Color3ub, Color4ub
- operator vector2d() : Property
- operator vector3d() : Property
- operator!() : SmartPtrBase< Derived, T >
- operator!=() : FrameId, Graphics::BufferBinding< T >, Graphics::RenderStateDesc, Graphics::ViewportExtents, InputBindings::KeyChord, LuaTable::VecIter< Value >, PropertyMap::iterator, StringName
- operator()() : FreeDeleter, nv::Equal< T >, nv::hash< Key >, nv::hash< int >, nv::hash< Uint32 >, nv::Weld< T, H, E >, PiRngWrapper, SectorDistanceSort, SystemPath::LessSectorOnly, SystemPath::LessSystemOnly
- operator*() : ByteRange, Color3ub, Color4ub, LuaTable::VecIter< Value >, PropertyMap::iterator, PropertyMapWrapper, SmartPtrBase< Derived, T >, StringRange
- operator*=() : Color3ub, Color4f, Color4ub, fixedf< FRAC_BITS >, vector2< T >, vector3< T >
- operator+() : Color3ub, Color4ub, V, vector2< T >, vector3< T >
- operator++() : LuaTable::VecIter< Value >, PropertyMap::iterator
- operator+=() : fixedf< FRAC_BITS >, Time::DateTime, Time::TimeDelta, vector2< T >, vector3< T >
- operator-() : vector2< T >, vector3< T >
- operator--() : LuaTable::VecIter< Value >
- operator-=() : fixedf< FRAC_BITS >, Time::DateTime, Time::TimeDelta, vector2< T >, vector3< T >
- operator->() : Graphics::ScopedMapping< T >, LuaTable::VecIter< Value >, PropertyMap::iterator, PropertyMapWrapper, SmartPtrBase< Derived, T >
- operator/() : Color3ub, Color4ub
- operator/=() : fixedf< FRAC_BITS >, vector3< T >
- operator<() : Camera::Shadow, InputBindings::KeyBinding, InputBindings::KeyChord, Job::Handle, Space::BodyDist, StringName, Text::FontConfig::Face
- operator<<() : Serializer::Writer
- operator<<=() : fixedf< FRAC_BITS >
- operator=() : ConnectionTicket, Frame, Graphics::AttributeSet, Graphics::OGL::UniformLinearBuffer, Graphics::Renderer::MatrixTicket, Graphics::Renderer::StateTicket, Graphics::ScopedMapping< T >, InputBindings::Action, InputBindings::Axis, Job::Handle, Job, JobQueue, JobSet, LuaRef, LuaTable, LuaTable::VecIter< Value >, PropertyMapWrapper, RefCountedPtr< T >, SDLSurfacePtr, StringName, TaskSet::Handle
- operator==() : FrameId, Graphics::BufferBinding< T >, Graphics::RenderStateDesc, Graphics::ViewportExtents, InputBindings::JoyAxis, InputBindings::KeyBinding, InputBindings::KeyChord, LuaRef, LuaTable::VecIter< Value >, PropertyMap::iterator, Quaternion< T >, StringName, vector2< T >, vector3< T >
- operator>>() : Serializer::Reader
- operator>>=() : fixedf< FRAC_BITS >
- operator[]() : ByteRange, IterationProxy< Container, typename std::enable_if< std::is_same< typename std::iterator_traits< typename Container::iterator >::iterator_category, std::random_access_iterator_tag >::value >::type >, matrix3x3< T >, matrix4x4< T >, RandomColorGenerator::Range, StringRange, vector2< T >, vector3< T >
- Orbit() : Orbit
- OrbitalPeriod() : Orbit
- OrbitalPeriodTwoBody() : Orbit
- OrbitalPosAtTime() : Orbit
- OrbitalTimeAtPos() : Orbit
- OrbitalVelocityAtTime() : Orbit
- Order() : JobClient, JobSet
- OrientOnSurface() : Body
- OrthoFrustum() : matrix4x4< T >
- OrthoMatrix() : matrix4x4< T >
- OutputCacheStatistics() : GalaxyObjectCache< T, CompareT >