Here is a list of all class members with links to the classes they belong to:
- m -
- m_aabb : CollMesh
- m_active : Graphics::OGL::RenderTarget, InputBindings::Action, InputBindings::KeyChord
- m_activeRenderTarget : Graphics::RendererOGL
- m_activeVariant : Graphics::OGL::Material
- m_age : Sfx
- m_aiMessage : DynamicBody
- m_ambient : Graphics::Renderer
- m_ambientColor : Cutscene
- m_animTransform : Geom
- m_approach : SpaceStationType::SPort
- m_aspectRatio : Cutscene, Terrain::MinBodyData
- m_atmos : BaseSphere
- m_atmosphereMaterial : BaseSphere
- m_billboardsRoot : SceneGraph::Loader
- m_billboardTris : NavLights
- m_bMax : Background::BackgroundElement
- m_bMin : Background::BackgroundElement
- m_boundingBox : SceneGraph::StaticGeometry
- m_buffer : Graphics::OGL::GLBufferBase
- m_bufferBindingInfo : Graphics::OGL::Shader
- m_bufferBindings : Graphics::OGL::Material
- m_cache : Graphics::OGL::ScopedActive
- m_camera : CameraController
- m_capacity : Graphics::Mappable
- m_centre : SSphere
- m_child : AICommand
- m_children : SceneGraph::Group
- m_clearColor : Graphics::RendererOGL
- m_cmdName : AICommand
- m_colorTexture : Graphics::OGL::RenderTarget
- m_colour : Shields::Shield
- m_connection : ConnectionTicket
- m_constants : Graphics::OGL::Program
- m_constantStorageSize : Graphics::OGL::Shader
- m_controller : Ship
- m_curMeshDef : SceneGraph::Loader
- m_curPath : SceneGraph::BaseLoader
- m_currentLoader : StartupScreen
- m_darkdirtColor : Terrain
- m_darkplantColor : Terrain
- m_darkrockColor : Terrain
- m_darksandColor : Terrain
- m_data : FileSystem::FileData, Graphics::Dummy::InstanceBuffer, Graphics::OGL::InstanceBuffer, Graphics::OGL::UniformLinearBuffer, Graphics::OGL::VertexBuffer, Graphics::ScopedMapping< T >
- m_dBody : AICommand
- m_dBodyIndex : AICommand
- m_decelerating : DynamicBody
- m_dependants : CompleteNotifier
- m_depthRenderBuffer : Graphics::OGL::RenderTarget
- m_depthTexture : Graphics::OGL::RenderTarget
- m_desc : Graphics::RenderTarget, Graphics::VertexBuffer
- m_descriptor : Graphics::Material
- m_dirtColor : Terrain
- m_dockedWith : Ship
- m_dockedWithPort : Ship
- m_docking : SpaceStationType::PortPath
- m_doLog : SceneGraph::Loader
- m_dragCoeff : DynamicBody
- m_drawCommandList : Graphics::RendererOGL
- m_drawUniformBuffers : Graphics::RendererOGL
- m_dynGeomTrees : CollMesh
- m_ecmRecharge : Ship
- m_elemSize : Graphics::IndexBuffer
- m_enabled : NavLights, Shields
- m_entropy : Terrain
- m_equipSet : Ship
- m_fbo : Graphics::OGL::RenderTarget
- m_fixedGuns : Ship
- m_flags : Body
- m_fracdef : Terrain
- m_frameNum : Graphics::RendererOGL
- m_fs : IniConfig
- m_galaxy : StarSystem
- m_galaxyGenerator : GalaxyGeneratorStage
- m_geoms : BvhTree
- m_geomTree : CollMesh
- m_ggdarkColor : Terrain
- m_gglightColor : Terrain
- m_gMax : Background::BackgroundElement
- m_gMin : Background::BackgroundElement
- m_graph : TaskGraphJobQueueImpl
- m_greyrockColor : Terrain
- m_groupLights : NavLights
- m_haloMat : Star
- m_haloMesh : Star
- m_hasQueuedJobs : StartupScreen
- m_height : Graphics::Renderer
- m_heightMap : Terrain
- m_heightMapSizeX : Terrain
- m_heightMapSizeY : Terrain
- m_heightScaling : Terrain
- m_hits : Shields
- m_hyperspace : Ship
- m_icyness : Terrain
- m_idxBuffer : Graphics::Dummy::MeshObject, Graphics::OGL::MeshObject
- m_index : LuaMetaTypeBase, LuaTable
- m_indexCount : Graphics::IndexBuffer
- m_info : FileSystem::FileData
- m_inPlace : CompileJob
- m_instanceCount : Graphics::InstanceBuffer
- m_instanceMaterials : SceneGraph::StaticGeometry
- m_instBuffer : SceneGraph::StaticGeometry
- m_interpOrient : Body
- m_interpPos : Body
- m_intro : MainMenu
- m_invMaxHeight : Terrain
- m_invPlanetRadius : Terrain
- m_is_flyto : AICommand
- m_labelFont : SceneGraph::BaseLoader
- m_last : Graphics::OGL::ScopedActive
- m_lastFlush : Graphics::OGL::UniformLinearBuffer
- m_leaving : SpaceStationType::PortPath
- m_lights : Cutscene, Graphics::Renderer
- m_lightUniformBuffer : Graphics::RendererOGL
- m_loaders : StartupScreen
- m_loadSGMs : SceneGraph::Loader
- m_loadTimer : StartupScreen
- m_logMessages : SceneGraph::Loader
- m_lua : LuaMetaTypeBase, LuaTable
- m_manualValue : InputBindings::Axis
- m_map : Graphics::ScopedMapping< T >, IniConfig
- m_mapMode : Graphics::Mappable
- m_material : Background::BackgroundElement
- m_materialStreaks : Background::BackgroundElement
- m_matrix : Shields::Shield
- m_maxHeight : Terrain
- m_maxHeightInMeters : Terrain
- m_maxZFar : Graphics::RendererOGL
- m_mesh : Shields::Shield
- m_meshes : SceneGraph::StaticGeometry
- m_minBody : Terrain
- m_minh : Terrain
- m_minZNear : Graphics::RendererOGL
- m_model : Cutscene, SceneGraph::BaseLoader
- m_modelFormat : SceneGraph::Loader
- m_modelViewMat : Graphics::RendererOGL
- m_mostDetailedLod : SceneGraph::Loader
- m_name : CompileJob, SceneGraph::Node, Terrain::MinBodyData
- m_nameMap : Graphics::OGL::Shader
- m_nodeFlags : SceneGraph::Node
- m_nodeMask : SceneGraph::Node
- m_nodesAlloc : BvhTree
- m_nodesAllocMax : BvhTree
- m_nodesAllocPos : BvhTree
- m_numAllocs : Graphics::OGL::UniformLinearBuffer
- m_numDirLights : Graphics::RendererOGL
- m_numLights : Graphics::RendererOGL
- m_ownedsystemlist : Faction
- m_parent : LuaMetaTypeBase
- m_parentView : ViewController
- m_patchMesh : GasPatch
- m_path : CompileJob, IniConfig, Terrain::MinBodyData
- m_perDrawBinding : Graphics::OGL::Material
- m_period : NavLights
- m_pixelSizes : SceneGraph::LOD
- m_planetEarthRadii : Terrain
- m_planetRadius : Terrain
- m_plantColor : Terrain
- m_pos : Sfx
- m_program : Graphics::OGL::Program
- m_programDef : Graphics::OGL::Shader
- m_projectionMat : Graphics::RendererOGL
- m_prop : AICommand
- m_propulsion : Ship
- m_ptr : SmartPtrBase< Derived, T >
- m_pushConstantInfo : Graphics::OGL::Shader
- m_pushConstants : Graphics::OGL::Material
- m_queuedEvents : InputBindings::KeyChord
- m_radius : SSphere, Terrain::MinBodyData
- m_rand : Terrain
- m_ref : LuaMetaTypeBase
- m_renderer : Background::BackgroundElement, Cutscene, Graphics::OGL::Material, Graphics::OGL::RenderTarget, SceneGraph::BaseLoader, SceneGraph::Node, View
- m_renderStateCache : Graphics::RendererOGL
- m_renderStateHash : Graphics::Material
- m_rMax : Background::BackgroundElement
- m_rMin : Background::BackgroundElement
- m_rockColor : Terrain
- m_root : BvhTree
- m_sandColor : Terrain
- m_sbody : BaseSphere
- m_sealevel : Terrain
- m_seed : Terrain
- m_sfx : Frame
- m_shader : Graphics::OGL::Material
- m_shaders : Graphics::RendererOGL
- m_shield : Cutscene
- m_shieldMaterial : Shields
- m_shields : Shields
- m_ship : ShipController
- m_size : FileSystem::FileData, Graphics::Mappable
- m_skipMenu : MainMenu
- m_speed : Sfx
- m_startPath : MainMenu
- m_stats : Graphics::Renderer, Graphics::Stats::TFrameData
- m_stepTimer : StartupScreen
- m_surfaceEffects : Terrain
- m_surfaceMaterial : BaseSphere
- m_systems : Sector
- m_terrain : BaseSphere
- m_texture : GasGiantJobs::SGPUGenRequest
- m_textureBindingInfo : Graphics::OGL::Shader
- m_textureBindings : Graphics::OGL::Material
- m_thrustersRoot : SceneGraph::Loader
- m_time : NavLights
- m_totalTris : CollMesh
- m_type : Sfx
- m_typeName : LuaMetaTypeBase
- m_usage : Graphics::IndexBuffer, Graphics::InstanceBuffer, Graphics::UniformBuffer
- m_useAnisotropicFiltering : Graphics::RendererOGL
- m_useCompressedTextures : Graphics::RendererOGL
- m_useNVDepthRanged : Graphics::RendererOGL
- m_value : InputBindings::Axis
- m_vao : Graphics::OGL::MeshObject
- m_variants : Graphics::OGL::Shader
- m_vel : Sfx
- m_vertexStateHash : Graphics::OGL::VertexBuffer
- m_viewport : Graphics::RendererOGL
- m_volcanic : Terrain
- m_vtxBuffer : Graphics::Dummy::MeshObject, Graphics::OGL::MeshObject
- m_width : Graphics::Renderer
- m_window : Graphics::Renderer
- m_windowRenderTarget : Graphics::RendererOGL
- m_written : Graphics::OGL::GLBufferBase
- MainMenu : Pi::App
- MakeDirectory() : FileSystem::FileSourceFS
- MakeFileInfo() : FileSystem::FileSource
- MakeInstance() : SceneGraph::Model
- MakeInvRotMatrix() : matrix4x4< T >
- makeLineInfo() : Graphics::ShaderParser::Parser
- MakeRotMatrix() : matrix4x4< T >
- MakeShortDescription() : StarSystem::GeneratorAPI, StarSystem
- MALE : PiGui::Face
- manager : Input::InputFrame
- Manager() : Input::Manager
- MantissaBits : IEEEFloatTraits< double >, IEEEFloatTraits< float >
- manufacturer : ShipType
- Map() : Graphics::Dummy::IndexBuffer, Graphics::Dummy::InstanceBuffer, Graphics::IndexBuffer, Graphics::InstanceBuffer, Graphics::OGL::IndexBuffer, Graphics::OGL::InstanceBuffer, Graphics::UniformBuffer, Graphics::VertexBuffer
- Map16() : Graphics::Dummy::IndexBuffer, Graphics::IndexBuffer, Graphics::OGL::IndexBuffer
- map_string : GameConfig
- MapInternal() : Graphics::Dummy::VertexBuffer, Graphics::OGL::UniformBuffer, Graphics::OGL::VertexBuffer, Graphics::UniformBuffer, Graphics::VertexBuffer
- Mappable() : Graphics::Mappable
- mapToggleSelectionFollowView : SectorView::InputBinding
- MapType : IniConfig
- mapViewMoveForward : SectorView::InputBinding
- mapViewMoveLeft : SectorView::InputBinding
- mapViewMoveUp : SectorView::InputBinding
- mapViewPitch : SectorView::InputBinding
- mapViewReset : SectorView::InputBinding
- mapViewYaw : SectorView::InputBinding
- mapViewZoom : SectorView::InputBinding
- mapWarpToCurrent : SectorView::InputBinding
- mapWarpToSelected : SectorView::InputBinding
- MarkBindingsDirty() : Input::Manager
- MarkDead() : Body
- MASK : fixedf< FRAC_BITS >
- mask : NavLights::LightBulb
- mass : CustomSystemBody, StarSystemLegacyGeneratorBase::StarTypeInfo
- MATCH_NAME_ENDSWITH : SceneGraph::FindNodeVisitor
- MATCH_NAME_FULL : SceneGraph::FindNodeVisitor
- MATCH_NAME_STARTSWITH : SceneGraph::FindNodeVisitor
- Matches() : InputBindings::KeyBinding
- matDefs : SceneGraph::ModelDefinition
- Material() : Graphics::Dummy::Material, Graphics::Material, Graphics::OGL::Material
- material : SceneGraph::StaticGeometry::Mesh
- materialCount : SceneGraph::DumpVisitor::ModelStatistics
- MaterialDefinition() : SceneGraph::MaterialDefinition
- MaterialDescriptor() : Graphics::MaterialDescriptor
- materials : SceneGraph::NodeDatabase
- matrix3x3() : matrix3x3< T >
- matrix4x4() : matrix4x4< T >
- MatrixAccumVisitor() : MatrixAccumVisitor
- MatrixTicket() : Graphics::Renderer::MatrixTicket
- MatrixTransform() : SceneGraph::MatrixTransform
- max : Aabb, PiRngWrapper
- MAX_ECON_INPUTS : GalacticEconomy::CommodityInfo
- MAX_FRACDEFS : Terrain
- MAX_FRAMES_STORE : Graphics::Stats
- MAX_PHYSICS_TICKS : GameLoop
- MAX_SHIFT_DEPTH : GeoPatchID
- MAX_STAT : Graphics::Stats
- MAX_TREE_HEIGHT : BvhTree
- maxCrew : ShipType
- maxRadius : RingStyle
- maxShipSize : SpaceStationType::SPort
- MaxVel() : AICmdFlyAround
- MayAssignFactions() : FactionsDatabase
- mData : GasGiantJobs::SGPUGenResult, GasGiantJobs::STextureFaceResult, SQuadSplitResult, SSingleSplitResult
- mDepth : SBaseSplitResult
- medium : GalacticEconomy::EconomyInfo::TranslationKeys
- member_cfn_wrapper_() : LuaMetaTypeBase
- member_cfunction : LuaMetaTypeBase
- member_fn_wrapper_() : LuaMetaTypeBase
- member_function : LuaMetaTypeBase
- member_pointer : LuaMetaTypeBase
- member_wrapper_() : LuaMetaTypeBase
- mesh : Graphics::OGL::CommandList::DrawCmd
- meshNames : SceneGraph::LodDefinition
- MeshObject() : Graphics::Dummy::MeshObject, Graphics::OGL::InstanceBuffer, Graphics::OGL::MeshObject
- meshObject : SceneGraph::StaticGeometry::Mesh
- metallicity : CustomSystemBody, GalacticEconomy::EconomyInfo::CommodityAffinity, GalacticEconomy::EconomyInfo::GenerationAffinity
- metricsWindowOpen : PerfInfo::ImGuiState
- mFace : GasGiantJobs::STextureFaceResult, SBaseSplitResult
- military_name : Faction
- MilkyWay() : Background::MilkyWay
- min : Aabb, PiRngWrapper
- MinBodyData() : Terrain::MinBodyData
- minCrew : ShipType
- mining : ProjectileData
- minRadius : RingStyle
- minShipSize : SpaceStationType::SPort
- Missile() : Missile
- MISSILE_GUIDED : ShipType
- MISSILE_NAVAL : ShipType
- missile_ships : ShipType
- MISSILE_SMART : ShipType
- MISSILE_UNGUIDED : ShipType
- modal : Input::InputFrame
- Mode : InternalCameraController, SystemView
- MODE_BOTTOM : InternalCameraController
- MODE_FRONT : InternalCameraController
- MODE_LEFT : InternalCameraController
- MODE_MAX : InternalCameraController
- MODE_REAR : InternalCameraController
- MODE_RIGHT : InternalCameraController
- MODE_TOP : InternalCameraController
- Model() : Graphics::TextureBuilder, SceneGraph::Model
- model : SceneGraph::NodeDatabase
- ModelAABBVisitor() : SceneGraph::ModelAABBVisitor
- ModelBinarizer : SceneGraph::Model
- ModelBody() : ModelBody
- ModelCache() : ModelCache
- modelCache : Pi
- ModelFormat : SceneGraph::Loader
- modelName : ShipType
- ModelName() : SpaceStationType
- ModelNode() : SceneGraph::ModelNode
- ModelNotFoundException() : ModelCache::ModelNotFoundException
- ModelSkin() : SceneGraph::ModelSkin
- ModelSpinner() : PiGui::ModelSpinner
- ModelViewer() : ModelViewer, ModelViewerApp
- ModelViewerApp() : ModelViewerApp
- modifier1 : InputBindings::KeyChord
- modifier2 : InputBindings::KeyChord
- MountGun() : FixedGuns
- mouse : InputBindings::KeyBinding
- MouseButton() : InputBindings::KeyBinding
- MouseButtonState() : Input::Manager
- mouth : FaceParts::FaceDescriptor
- MoveableCameraController() : MoveableCameraController
- MoveRouteItemDown() : SectorView
- MoveRouteItemUp() : SectorView
- MoveTo() : Geom
- MusicEvent() : Sound::MusicEvent
- MusicPlayer() : Sound::MusicPlayer
- MustRefreshBackgroundClearFlag() : Pi