Here is a list of all variables with links to the classes they belong to:
- s -
- s_initialised : Shields
- sample : Sound::SoundEvent
- sampleMode : Graphics::TextureDescriptor
- SAVE_DIR_NAME : Pi
- sBody : CustomSystem
- sbody : Projectable
- scale : SceneGraph::ScaleKey
- scaleKeys : SceneGraph::AnimationChannel
- scissor : Graphics::OGL::CommandList::RenderPassCmd
- scissorTest : Graphics::RenderStateDesc
- screenpos : Projectable
- screensize : Projectable
- sdivlrad : BaseSphereDataBlock
- sdl : Pi
- sectorMax : Background::StarQueryInfo
- sectorMin : Background::StarQueryInfo
- sectorX : CustomSystem, SystemPath
- sectorY : CustomSystem, SystemPath
- sectorZ : CustomSystem, SystemPath
- seed : CustomSystem, CustomSystemBody
- selectedTexture : PerfInfo::ImGuiState
- semantic : Graphics::VertexAttribDesc
- semiMajorAxis : CustomSystemBody
- serialize : SerializerPair
- serializer : BodyComponentDB::PoolBase
- setRenderTarget : Graphics::OGL::CommandList::RenderPassCmd
- setScissor : Graphics::OGL::CommandList::RenderPassCmd
- shader : Graphics::OGL::CommandList::DrawCmd, Graphics::OGL::CommandList::DynamicDrawCmd, Graphics::OGL::ShaderProgram
- shadowCentreX : BaseSphereDataBlock
- shadowCentreY : BaseSphereDataBlock
- shadowCentreZ : BaseSphereDataBlock
- shield_mass : shipstats_t
- shield_mass_left : shipstats_t
- shininess : Graphics::Material, SceneGraph::MaterialDefinition
- shipClass : ShipType
- shipLiftCoefficient : ShipType
- shipView : WorldView
- shortDesc : CustomSystem
- showDebugInfo : Pi
- sideCrossSection : ShipType
- sideDragCoeff : ShipType
- size : AtlasBodyLayout, Graphics::BufferBinding< T >
- SIZE : Sector
- SizeAsBlob : SystemPath
- skip : FactionBuilder
- slots : ShipType
- small : GalacticEconomy::EconomyInfo::TranslationKeys
- smokeParticle : SfxManager
- smoothColor : SceneGraph::Pattern
- smoothPattern : SceneGraph::Pattern
- SOL_OFFSET_X : Galaxy
- SOL_OFFSET_Y : Galaxy
- sounds : Ship::HyperspacingOut
- spaceStationType : CustomSystemBody
- species : FaceParts::FaceDescriptor
- specular : Graphics::LightData, Graphics::Material, Graphics::OGL::DrawDataBlock, SceneGraph::MaterialDefinition
- specularMap : Graphics::MaterialDescriptor
- speed : ProjectileData
- srad : BaseSphereDataBlock, Camera::Shadow
- starColors : StarSystem
- starLuminosities : StarSystem
- starMetallicities : StarSystemLegacyGeneratorBase
- starRealColors : StarSystem
- stars : Background::SampleStarTask
- starScale : StarSystem
- start : SceneGraph::AnimDefinition, Shields::Hits
- startTime : TombstoneLoop
- startup_ticks : GameLoop
- starTypeInfo : StarSystemLegacyGeneratorBase
- static_mass : shipstats_t
- static_ships : ShipType
- statNumPatches : Pi
- statSceneTris : Pi
- STEELBLUE : Color3ub, Color4f, Color4ub
- stride : Graphics::ScreendumpState, Graphics::VertexBufferDesc
- success : Graphics::OGL::Program
- svColor : SystemView
- sx : Sector, Sector::System
- sy : Sector, Sector::System
- sysPath : GasGiantJobs::SGPUGenRequest, GasGiantJobs::STextureFaceRequest, SBaseRequest
- systemIndex : SystemPath
- systemPath : Background::StarQueryInfo
- sz : Sector::System, Sector