Here is a list of all variables with links to the classes they belong to:
- t -
- tag : ShipType
- tangent : Graphics::VertexArray, SceneGraph::ModelTangentVtx
- targetVolume : Sound::SoundEvent
- tempMax : StarSystemLegacyGeneratorBase::StarTypeInfo
- tempMin : StarSystemLegacyGeneratorBase::StarTypeInfo
- tex_ambi : SceneGraph::MaterialDefinition
- tex_diff : SceneGraph::MaterialDefinition
- tex_glow : SceneGraph::MaterialDefinition
- tex_norm : SceneGraph::MaterialDefinition
- tex_spec : SceneGraph::MaterialDefinition
- texSize : Graphics::TextureDescriptor
- texture : GasGiantJobs::SGPUGenResult::SGPUGenData, SceneGraph::Pattern, UpdateImageTask
- textureBindings : Graphics::ShaderParser::ShaderInfo
- textureCacheViewerOpen : PerfInfo::ImGuiState
- textures : Graphics::MaterialDescriptor
- thick_color : Graphics::Drawables::GridLines::GridData, Graphics::Drawables::GridSphere::GridData
- thin_color : Graphics::Drawables::GridLines::GridData, Graphics::Drawables::GridSphere::GridData
- thrusterUpgrades : ShipType
- time : GasGiantJobs::GenFaceDataBlock, SceneGraph::AnimationKey
- time_player_died : GameLoop
- timestep : CollisionContact
- title : Graphics::Settings
- tombstone : TombstoneLoop
- TopBit : IEEEFloatTraits< double >, IEEEFloatTraits< float >
- topCamera : ShipViewController::InputBinding
- topCrossSection : ShipType
- topDragCoeff : ShipType
- trail : Sensors::RadarContact
- transGeomCount : SceneGraph::DumpVisitor::LodStatistics
- triangles : SceneGraph::DumpVisitor::LodStatistics
- triFlag : GeomTree::Edge
- triIdx : CollisionContact, isect_t
- triIndicesStart : BVHNode
- type : CustomSystemBody, Graphics::ShaderParser::PushConstantInfo, Graphics::ShaderParser::TextureInfo, Graphics::ShaderParser::Token, Graphics::TextureDescriptor, InputBindings::KeyBinding, Projectable
- typeName : BodyComponentDB::PoolBase, LuaFlags< FlagType >
- types : ShipType