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Functions | Variables
LuaVector Namespace Reference

Functions

void Register (lua_State *L)
 
vector3dPushNewToLua (lua_State *L)
 
void PushToLua (lua_State *L, const vector3d &v)
 
const vector3dGetFromLua (lua_State *L, int idx)
 
vector3dCheckFromLua (lua_State *L, int idx)
 
void PushToLuaF (lua_State *L, const vector3f &v)
 
vector3f CheckFromLuaF (lua_State *L, int idx)
 

Variables

const char LibName [] = "Vector3"
 
const char TypeName [] = "Vector3"
 

Function Documentation

◆ CheckFromLua()

vector3d * LuaVector::CheckFromLua ( lua_State *  L,
int  idx 
)
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◆ CheckFromLuaF()

vector3f LuaVector::CheckFromLuaF ( lua_State *  L,
int  idx 
)
inline
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◆ GetFromLua()

const vector3d * LuaVector::GetFromLua ( lua_State *  L,
int  idx 
)
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◆ PushNewToLua()

vector3d * LuaVector::PushNewToLua ( lua_State *  L)
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◆ PushToLua()

void LuaVector::PushToLua ( lua_State *  L,
const vector3d v 
)
inline
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◆ PushToLuaF()

void LuaVector::PushToLuaF ( lua_State *  L,
const vector3f v 
)
inline
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◆ Register()

void LuaVector::Register ( lua_State *  L)
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Variable Documentation

◆ LibName

const char LuaVector::LibName = "Vector3"
extern

◆ TypeName

const char LuaVector::TypeName = "Vector3"
extern