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Pioneer
|
Namespaces | |
| namespace | Lua |
Classes | |
| class | Animation |
| class | AnimationChannel |
| struct | AnimationKey |
| struct | AnimDefinition |
| class | BaseLoader |
| class | Billboard |
| class | BinaryConverter |
| class | CollisionGeometry |
| class | CollisionVisitor |
| class | ColorMap |
| class | DumpVisitor |
| class | FindNodeVisitor |
| class | Group |
| class | Label3D |
| class | LabelUpdateVisitor |
| class | Loader |
| struct | LoadingError |
| class | LOD |
| struct | LodDefinition |
| class | LuaModel |
| class | LuaModelSkin |
| struct | MaterialDefinition |
| class | MatrixTransform |
| class | Model |
| class | ModelAABBVisitor |
| struct | ModelDefinition |
| class | ModelNode |
| class | ModelSkin |
| struct | ModelTangentVtx |
| struct | ModelVtx |
| class | Node |
| class | NodeCopyCache |
| struct | NodeDatabase |
| class | NodeVisitor |
| struct | ParseError |
| class | Parser |
| struct | Pattern |
| struct | PositionKey |
| struct | RenderData |
| struct | RotationKey |
| struct | ScaleKey |
| class | StaticGeometry |
| class | Thruster |
Typedefs | |
| typedef std::vector< AnimationChannel > | ChannelList |
| typedef ChannelList::iterator | ChannelIterator |
| typedef std::vector< std::pair< std::string, RefCountedPtr< Graphics::Material > > > | MaterialContainer |
| typedef std::vector< Animation * > | AnimationContainer |
| typedef std::vector< MatrixTransform * > | TagContainer |
| typedef std::vector< Pattern > | PatternContainer |
Enumerations | |
| enum | NodeMask { NODE_SOLID = 0x1 , NODE_TRANSPARENT = 0x2 , MASK_IGNORE = 0x4 } |
| enum | NodeFlags { NODE_TAG = 0x1 , NODE_DECAL = 0x2 } |
Functions | |
| bool | LodSortPredicate (const LodDefinition &a, const LodDefinition &b) |
Variables | |
| constexpr Uint32 | SGM_VERSION = 6 |
Model loader baseclass
| typedef std::vector<Animation *> SceneGraph::AnimationContainer |
| typedef ChannelList::iterator SceneGraph::ChannelIterator |
| typedef std::vector<AnimationChannel> SceneGraph::ChannelList |
| typedef std::vector< std::pair< std::string, RefCountedPtr< Graphics::Material > > > SceneGraph::MaterialContainer |
| typedef std::vector<Pattern> SceneGraph::PatternContainer |
| typedef std::vector<MatrixTransform *> SceneGraph::TagContainer |
| enum SceneGraph::NodeMask |
| bool SceneGraph::LodSortPredicate | ( | const LodDefinition & | a, |
| const LodDefinition & | b | ||
| ) |
|
constexpr |