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Functions
TerrainFeature Namespace Reference

Functions

double canyon_ridged_function (const fracdef_t &def, const vector3d &p)
 
double canyon2_ridged_function (const fracdef_t &def, const vector3d &p)
 
double canyon3_ridged_function (const fracdef_t &def, const vector3d &p)
 
double canyon_normal_function (const fracdef_t &def, const vector3d &p)
 
double canyon2_normal_function (const fracdef_t &def, const vector3d &p)
 
double canyon3_normal_function (const fracdef_t &def, const vector3d &p)
 
double canyon_voronoi_function (const fracdef_t &def, const vector3d &p)
 
double canyon2_voronoi_function (const fracdef_t &def, const vector3d &p)
 
double canyon3_voronoi_function (const fracdef_t &def, const vector3d &p)
 
double canyon_billow_function (const fracdef_t &def, const vector3d &p)
 
double canyon2_billow_function (const fracdef_t &def, const vector3d &p)
 
double canyon3_billow_function (const fracdef_t &def, const vector3d &p)
 
void crater_function_1pass (const vector3d &p, double &out, const double height)
 
double crater_function (const fracdef_t &def, const vector3d &p)
 
void impact_crater_function_1pass (const vector3d &p, double &out, const double height)
 
double impact_crater_function (const fracdef_t &def, const vector3d &p)
 
void volcano_function_1pass (const vector3d &p, double &out, const double height)
 
double volcano_function (const fracdef_t &def, const vector3d &p)
 
void megavolcano_function_1pass (const vector3d &p, double &out, const double height)
 
double megavolcano_function (const fracdef_t &def, const vector3d &p)
 
double river_function (const fracdef_t &def, const vector3d &p, int style)
 

Function Documentation

◆ canyon2_billow_function()

double TerrainFeature::canyon2_billow_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon2_normal_function()

double TerrainFeature::canyon2_normal_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon2_ridged_function()

double TerrainFeature::canyon2_ridged_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon2_voronoi_function()

double TerrainFeature::canyon2_voronoi_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon3_billow_function()

double TerrainFeature::canyon3_billow_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon3_normal_function()

double TerrainFeature::canyon3_normal_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon3_ridged_function()

double TerrainFeature::canyon3_ridged_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon3_voronoi_function()

double TerrainFeature::canyon3_voronoi_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon_billow_function()

double TerrainFeature::canyon_billow_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon_normal_function()

double TerrainFeature::canyon_normal_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon_ridged_function()

double TerrainFeature::canyon_ridged_function ( const fracdef_t def,
const vector3d p 
)
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◆ canyon_voronoi_function()

double TerrainFeature::canyon_voronoi_function ( const fracdef_t def,
const vector3d p 
)
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◆ crater_function()

double TerrainFeature::crater_function ( const fracdef_t def,
const vector3d p 
)
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◆ crater_function_1pass()

void TerrainFeature::crater_function_1pass ( const vector3d p,
double &  out,
const double  height 
)
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◆ impact_crater_function()

double TerrainFeature::impact_crater_function ( const fracdef_t def,
const vector3d p 
)
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◆ impact_crater_function_1pass()

void TerrainFeature::impact_crater_function_1pass ( const vector3d p,
double &  out,
const double  height 
)
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◆ megavolcano_function()

double TerrainFeature::megavolcano_function ( const fracdef_t def,
const vector3d p 
)
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◆ megavolcano_function_1pass()

void TerrainFeature::megavolcano_function_1pass ( const vector3d p,
double &  out,
const double  height 
)
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◆ river_function()

double TerrainFeature::river_function ( const fracdef_t def,
const vector3d p,
int  style 
)
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◆ volcano_function()

double TerrainFeature::volcano_function ( const fracdef_t def,
const vector3d p 
)
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◆ volcano_function_1pass()

void TerrainFeature::volcano_function_1pass ( const vector3d p,
double &  out,
const double  height 
)
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